gpu: add Texture.BindingLayout
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2 changed files with 9 additions and 7 deletions
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@ -1,10 +1,3 @@
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pub const WGPUTextureBindingLayout = extern struct {
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next_in_chain: *const ChainedStruct,
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sample_type: TextureSampleType,
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view_dimension: TextureViewDimension,
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multisampled: bool,
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};
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pub const WGPUTextureDataLayout = extern struct {
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next_in_chain: *const ChainedStruct,
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offset: u64,
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