gfx: split text style entity components into a distinct module

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2024-04-15 02:42:07 -07:00
parent 2cf68adcc7
commit 5714a60108
5 changed files with 60 additions and 45 deletions

View file

@ -10,6 +10,7 @@ const Game = @import("Game.zig");
pub const modules = .{
mach.Engine,
mach.gfx.Text,
mach.gfx.TextStyle,
Game,
};