gpu: add Sampler.BindingLayout

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-11 15:39:05 -07:00 committed by Stephen Gutekanst
parent e2ed25babc
commit 58c27b41a8
4 changed files with 13 additions and 14 deletions

View file

@ -312,13 +312,6 @@ pub const RenderPassTimestampLocation = enum(u32) {
end = 0x00000001,
};
pub const SamplerBindingType = enum(u32) {
none = 0x00000000,
filtering = 0x00000001,
non_filtering = 0x00000002,
comparison = 0x00000003,
};
pub const StencilOperation = enum(u32) {
keep = 0x00000000,
zero = 0x00000001,
@ -489,7 +482,6 @@ test "syntax" {
_ = PrimitiveTopology;
_ = QueryType;
_ = RenderPassTimestampLocation;
_ = SamplerBindingType;
_ = StencilOperation;
_ = StorageTextureAccess;
_ = StoreOp;