gpu: add BlendComponent

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-11 14:40:11 -07:00 committed by Stephen Gutekanst
parent a463a0c7cd
commit 5bce559ce4
3 changed files with 16 additions and 9 deletions

View file

@ -49,10 +49,10 @@ pub const RequestAdapterResponse = Interface.RequestAdapterResponse;
pub const NativeInstance = @import("NativeInstance.zig");
// Interfaces
pub const Adapter = @import("Adapter.zig");
pub const Device = @import("Device.zig");
pub const Surface = @import("Surface.zig");
pub const Limits = @import("structs.zig").Limits;
pub const Queue = @import("Queue.zig");
pub const CommandBuffer = @import("CommandBuffer.zig");
pub const ShaderModule = @import("ShaderModule.zig");
@ -74,6 +74,11 @@ pub const CommandEncoder = @import("CommandEncoder.zig");
pub const ComputePassEncoder = @import("ComputePassEncoder.zig");
pub const ComputePipeline = @import("ComputePipeline.zig");
// Data structures
pub const Limits = @import("structs.zig").Limits;
pub const BlendComponent = @import("structs.zig").BlendComponent;
// Enumerations
pub const Feature = @import("enums.zig").Feature;
pub const TextureUsage = @import("enums.zig").TextureUsage;
pub const TextureFormat = @import("enums.zig").TextureFormat;