gpu: implement RenderPassEncoder.setBindGroup
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
b24512b6cf
commit
5ca189005d
2 changed files with 28 additions and 1 deletions
|
|
@ -989,6 +989,22 @@ const render_pass_encoder_vtable = RenderPassEncoder.VTable{
|
|||
c.wgpuRenderPassEncoderPushDebugGroup(@ptrCast(c.WGPURenderPassEncoder, ptr), group_label);
|
||||
}
|
||||
}).pushDebugGroup,
|
||||
.setBindGroup = (struct {
|
||||
pub fn setBindGroup(
|
||||
ptr: *anyopaque,
|
||||
group_index: u32,
|
||||
group: BindGroup,
|
||||
dynamic_offsets: []u32,
|
||||
) void {
|
||||
c.wgpuRenderPassEncoderSetBindGroup(
|
||||
@ptrCast(c.WGPURenderPassEncoder, ptr),
|
||||
group_index,
|
||||
@ptrCast(c.WGPUBindGroup, group.ptr),
|
||||
@intCast(u32, dynamic_offsets.len),
|
||||
&dynamic_offsets[0],
|
||||
);
|
||||
}
|
||||
}).setBindGroup,
|
||||
};
|
||||
|
||||
fn wrapRenderBundleEncoder(enc: c.WGPURenderBundleEncoder) RenderBundleEncoder {
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@ const RenderPassTimestampWrite = @import("structs.zig").RenderPassTimestampWrite
|
|||
const RenderPipeline = @import("RenderPipeline.zig");
|
||||
const Buffer = @import("Buffer.zig");
|
||||
const RenderBundle = @import("RenderBundle.zig");
|
||||
const BindGroup = @import("BindGroup.zig");
|
||||
|
||||
const RenderPassEncoder = @This();
|
||||
|
||||
|
|
@ -34,7 +35,7 @@ pub const VTable = struct {
|
|||
insertDebugMarker: fn (ptr: *anyopaque, marker_label: [*:0]const u8) void,
|
||||
popDebugGroup: fn (ptr: *anyopaque) void,
|
||||
pushDebugGroup: fn (ptr: *anyopaque, group_label: [*:0]const u8) void,
|
||||
// WGPU_EXPORT void wgpuRenderPassEncoderSetBindGroup(WGPURenderPassEncoder renderPassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets);
|
||||
setBindGroup: fn (ptr: *anyopaque, group_index: u32, group: BindGroup, dynamic_offsets: []u32) void,
|
||||
// WGPU_EXPORT void wgpuRenderPassEncoderSetBlendConstant(WGPURenderPassEncoder renderPassEncoder, WGPUColor const * color);
|
||||
// WGPU_EXPORT void wgpuRenderPassEncoderSetIndexBuffer(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size);
|
||||
setLabel: fn (ptr: *anyopaque, label: [:0]const u8) void,
|
||||
|
|
@ -111,6 +112,15 @@ pub inline fn pushDebugGroup(pass: RenderPassEncoder, group_label: [*:0]const u8
|
|||
pass.vtable.pushDebugGroup(pass.ptr, group_label);
|
||||
}
|
||||
|
||||
pub inline fn setBindGroup(
|
||||
pass: RenderPassEncoder,
|
||||
group_index: u32,
|
||||
group: BindGroup,
|
||||
dynamic_offsets: []u32,
|
||||
) void {
|
||||
pass.vtable.setBindGroup(pass.ptr, group_index, group, dynamic_offsets);
|
||||
}
|
||||
|
||||
pub inline fn setLabel(pass: RenderPassEncoder, label: [:0]const u8) void {
|
||||
pass.vtable.setLabel(pass.ptr, label);
|
||||
}
|
||||
|
|
@ -142,6 +152,7 @@ test {
|
|||
_ = insertDebugMarker;
|
||||
_ = popDebugGroup;
|
||||
_ = pushDebugGroup;
|
||||
_ = setBindGroup;
|
||||
_ = setLabel;
|
||||
_ = setPipeline;
|
||||
_ = Descriptor;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue