gpu: implement RenderPassEncoder.setBindGroup

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-16 00:15:29 -07:00 committed by Stephen Gutekanst
parent b24512b6cf
commit 5ca189005d
2 changed files with 28 additions and 1 deletions

View file

@ -989,6 +989,22 @@ const render_pass_encoder_vtable = RenderPassEncoder.VTable{
c.wgpuRenderPassEncoderPushDebugGroup(@ptrCast(c.WGPURenderPassEncoder, ptr), group_label);
}
}).pushDebugGroup,
.setBindGroup = (struct {
pub fn setBindGroup(
ptr: *anyopaque,
group_index: u32,
group: BindGroup,
dynamic_offsets: []u32,
) void {
c.wgpuRenderPassEncoderSetBindGroup(
@ptrCast(c.WGPURenderPassEncoder, ptr),
group_index,
@ptrCast(c.WGPUBindGroup, group.ptr),
@intCast(u32, dynamic_offsets.len),
&dynamic_offsets[0],
);
}
}).setBindGroup,
};
fn wrapRenderBundleEncoder(enc: c.WGPURenderBundleEncoder) RenderBundleEncoder {

View file

@ -5,6 +5,7 @@ const RenderPassTimestampWrite = @import("structs.zig").RenderPassTimestampWrite
const RenderPipeline = @import("RenderPipeline.zig");
const Buffer = @import("Buffer.zig");
const RenderBundle = @import("RenderBundle.zig");
const BindGroup = @import("BindGroup.zig");
const RenderPassEncoder = @This();
@ -34,7 +35,7 @@ pub const VTable = struct {
insertDebugMarker: fn (ptr: *anyopaque, marker_label: [*:0]const u8) void,
popDebugGroup: fn (ptr: *anyopaque) void,
pushDebugGroup: fn (ptr: *anyopaque, group_label: [*:0]const u8) void,
// WGPU_EXPORT void wgpuRenderPassEncoderSetBindGroup(WGPURenderPassEncoder renderPassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets);
setBindGroup: fn (ptr: *anyopaque, group_index: u32, group: BindGroup, dynamic_offsets: []u32) void,
// WGPU_EXPORT void wgpuRenderPassEncoderSetBlendConstant(WGPURenderPassEncoder renderPassEncoder, WGPUColor const * color);
// WGPU_EXPORT void wgpuRenderPassEncoderSetIndexBuffer(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size);
setLabel: fn (ptr: *anyopaque, label: [:0]const u8) void,
@ -111,6 +112,15 @@ pub inline fn pushDebugGroup(pass: RenderPassEncoder, group_label: [*:0]const u8
pass.vtable.pushDebugGroup(pass.ptr, group_label);
}
pub inline fn setBindGroup(
pass: RenderPassEncoder,
group_index: u32,
group: BindGroup,
dynamic_offsets: []u32,
) void {
pass.vtable.setBindGroup(pass.ptr, group_index, group, dynamic_offsets);
}
pub inline fn setLabel(pass: RenderPassEncoder, label: [:0]const u8) void {
pass.vtable.setLabel(pass.ptr, label);
}
@ -142,6 +152,7 @@ test {
_ = insertDebugMarker;
_ = popDebugGroup;
_ = pushDebugGroup;
_ = setBindGroup;
_ = setLabel;
_ = setPipeline;
_ = Descriptor;