diff --git a/gpu/src/render_pass_encoder.zig b/gpu/src/render_pass_encoder.zig index 5bdd8373..7bd0e51c 100644 --- a/gpu/src/render_pass_encoder.zig +++ b/gpu/src/render_pass_encoder.zig @@ -12,6 +12,9 @@ pub const RenderPassEncoder = *opaque { Impl.renderPassEncoderBeginOcclusionQuery(render_pass_encoder, query_index); } + /// Default `instance_count`: 1 + /// Default `first_vertex`: 0 + /// Default `first_instance`: 0 pub inline fn draw(render_pass_encoder: RenderPassEncoder, vertex_count: u32, instance_count: u32, first_vertex: u32, first_instance: u32) void { Impl.renderPassEncoderDraw(render_pass_encoder, vertex_count, instance_count, first_vertex, first_instance); }