libmach: update API again, factors out init/update/deinit from native.zig main function

This commit is contained in:
Zachary Huang 2022-07-19 23:42:34 -04:00 committed by Stephen Gutekanst
parent ce21694d75
commit 5d86314fbb
5 changed files with 121 additions and 147 deletions

View file

@ -587,60 +587,81 @@ pub const Platform = struct {
pub const BackingTimer = std.time.Timer;
var app: App = undefined;
pub fn main() !void {
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
defer _ = gpa.deinit();
const allocator = gpa.allocator();
var core = try Core.init(allocator);
defer core.internal.deinit();
var app: App = undefined;
var core = try core_init(allocator);
defer core_deinit(core);
try app.init(&core);
defer app.deinit(&core);
try app.init(core);
defer app.deinit(core);
// Glfw specific: initialize the user pointer used in callbacks
core.internal.initCallback();
while (!core.internal.window.shouldClose()) {
try core_update(core, null);
const window = core.internal.window;
while (!window.shouldClose()) {
if (core.internal.wait_event_timeout > 0.0) {
if (core.internal.wait_event_timeout == std.math.inf(f64)) {
// Wait for an event
try glfw.waitEvents();
} else {
// Wait for an event with a timeout
try glfw.waitEventsTimeout(core.internal.wait_event_timeout);
}
} else {
// Don't wait for events
try glfw.pollEvents();
}
core.delta_time_ns = core.timer.lapPrecise();
core.delta_time = @intToFloat(f32, core.delta_time_ns) / @intToFloat(f32, std.time.ns_per_s);
var framebuffer_size = core.getFramebufferSize();
core.target_desc.width = framebuffer_size.width;
core.target_desc.height = framebuffer_size.height;
if (core.swap_chain == null or !core.current_desc.equal(&core.target_desc)) {
const use_legacy_api = core.surface == null;
if (!use_legacy_api) {
core.swap_chain = core.device.nativeCreateSwapChain(core.surface, &core.target_desc);
} else core.swap_chain.?.configure(
core.swap_chain_format,
.{ .render_attachment = true },
core.target_desc.width,
core.target_desc.height,
);
if (@hasDecl(App, "resize")) {
try app.resize(&core, core.target_desc.width, core.target_desc.height);
}
core.current_desc = core.target_desc;
}
try app.update(&core);
try app.update(core);
}
}
pub fn core_init(allocator: std.mem.Allocator) !*Core {
const core: *Core = try allocator.create(Core);
core.* = try Core.init(allocator);
// // Glfw specific: initialize the user pointer used in callbacks
core.*.internal.initCallback();
return core;
}
pub export fn core_deinit(core: *Core) void {
core.internal.deinit();
// assumes that core.allocator is the same allocator used to allocate core
core.allocator.destroy(core); // "I used the core to destroy the core"
}
pub const CoreResizeCallback = fn (*Core, u32, u32) callconv(.C) void;
pub fn core_update(core: *Core, resize: ?CoreResizeCallback) !void {
if (core.internal.wait_event_timeout > 0.0) {
if (core.internal.wait_event_timeout == std.math.inf(f64)) {
// Wait for an event
try glfw.waitEvents();
} else {
// Wait for an event with a timeout
try glfw.waitEventsTimeout(core.internal.wait_event_timeout);
}
} else {
// Don't wait for events
try glfw.pollEvents();
}
core.delta_time_ns = core.timer.lapPrecise();
core.delta_time = @intToFloat(f32, core.delta_time_ns) / @intToFloat(f32, std.time.ns_per_s);
var framebuffer_size = core.getFramebufferSize();
core.target_desc.width = framebuffer_size.width;
core.target_desc.height = framebuffer_size.height;
if (core.swap_chain == null or !core.current_desc.equal(&core.target_desc)) {
const use_legacy_api = core.surface == null;
if (!use_legacy_api) {
core.swap_chain = core.device.nativeCreateSwapChain(core.surface, &core.target_desc);
} else core.swap_chain.?.configure(
core.swap_chain_format,
.{ .render_attachment = true },
core.target_desc.width,
core.target_desc.height,
);
if (@hasDecl(App, "resize")) {
try app.resize(core, core.target_desc.width, core.target_desc.height);
} else if (resize != null) {
resize.?(core, core.target_desc.width, core.target_desc.height);
}
core.current_desc = core.target_desc;
}
}