gpu: make setBindGroup methods use slice helper API
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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7 changed files with 35 additions and 16 deletions
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@ -1,3 +1,4 @@
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const std = @import("std");
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const Queue = @import("queue.zig").Queue;
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const BindGroup = @import("bind_group.zig").BindGroup;
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const BindGroupLayout = @import("bind_group_layout.zig").BindGroupLayout;
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@ -184,7 +185,7 @@ pub const Device = opaque {
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/// Call once with null to determine the array length, and again to fetch the feature list.
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///
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/// Consider using the enumerateFeaturesOwned helper.
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pub inline fn enumerateFeatures(device: *Device, features: [*]FeatureName) usize {
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pub inline fn enumerateFeatures(device: *Device, features: ?[*]FeatureName) usize {
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return Impl.deviceEnumerateFeatures(device, features);
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}
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