gpu: add Texture.Usage flagset
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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parent
72d9a325fe
commit
5ec7853d52
3 changed files with 28 additions and 12 deletions
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@ -1,3 +1,5 @@
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const std = @import("std");
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ptr: *anyopaque,
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pub const Aspect = enum(u32) {
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@ -128,3 +130,27 @@ pub const SampleType = enum(u32) {
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sint = 0x00000004,
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uint = 0x00000005,
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};
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pub const Usage = packed struct {
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copy_src: bool = false,
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copy_dst: bool = false,
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texture_binding: bool = false,
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storage_binding: bool = false,
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render_attachment: bool = false,
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present: bool = false,
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_padding: u26 = 0,
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comptime {
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std.debug.assert(
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@sizeOf(@This()) == @sizeOf(u32) and
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@bitSizeOf(@This()) == @bitSizeOf(u32),
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);
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}
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pub const none = Usage{};
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pub fn equal(a: Usage, b: Usage) bool {
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return @truncate(u6, @bitCast(u32, a)) == @truncate(u6, @bitCast(u32, b));
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}
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};
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