gpu: implement ExternalTexture

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-09 23:53:56 -07:00 committed by Stephen Gutekanst
parent 88e1894fbd
commit 616b1529f2
4 changed files with 52 additions and 11 deletions

View file

@ -29,6 +29,7 @@ const RenderBundleEncoder = @import("RenderBundleEncoder.zig");
const RenderBundle = @import("RenderBundle.zig");
const QuerySet = @import("QuerySet.zig");
const PipelineLayout = @import("PipelineLayout.zig");
const ExternalTexture = @import("ExternalTexture.zig");
const TextureUsage = @import("enums.zig").TextureUsage;
const TextureFormat = @import("enums.zig").TextureFormat;
@ -686,6 +687,26 @@ const pipeline_layout_vtable = PipelineLayout.VTable{
}).release,
};
fn wrapExternalTexture(texture: c.WGPUExternalTexture) ExternalTexture {
return .{
.ptr = texture.?,
.vtable = &external_texture_vtable,
};
}
const external_texture_vtable = ExternalTexture.VTable{
.reference = (struct {
pub fn reference(ptr: *anyopaque) void {
c.wgpuExternalTextureReference(@ptrCast(c.WGPUExternalTexture, ptr));
}
}).reference,
.release = (struct {
pub fn release(ptr: *anyopaque) void {
c.wgpuExternalTextureRelease(@ptrCast(c.WGPUExternalTexture, ptr));
}
}).release,
};
test "syntax" {
_ = wrap;
_ = interface_vtable;
@ -708,4 +729,5 @@ test "syntax" {
_ = wrapRenderBundle;
_ = wrapQuerySet;
_ = wrapPipelineLayout;
_ = wrapExternalTexture;
}