gpu: update defaults/optionality for RenderBundleEncoderDescriptor
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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7ab2dbf3d5
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1 changed files with 4 additions and 4 deletions
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@ -88,8 +88,8 @@ pub const RenderBundleEncoderDescriptor = extern struct {
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label: ?[*:0]const u8 = null,
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color_formats_count: u32,
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color_formats: [*]const TextureFormat,
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depth_stencil_format: TextureFormat,
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sample_count: u32,
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depth_read_only: bool,
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stencil_read_only: bool,
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depth_stencil_format: TextureFormat = .undef,
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sample_count: u32 = 1,
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depth_read_only: bool = false,
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stencil_read_only: bool = false,
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};
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