gpu: implement RenderBundleEncoder.insertDebugMarker

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-16 21:10:50 -07:00 committed by Stephen Gutekanst
parent d7476bc24e
commit 6264161e9e
2 changed files with 11 additions and 11 deletions

View file

@ -30,8 +30,7 @@ pub const VTable = struct {
drawIndexedIndirect: fn (ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void,
drawIndirect: fn (ptr: *anyopaque, indirect_buffer: Buffer, indirect_offset: u64) void,
finish: fn (ptr: *anyopaque, descriptor: *const RenderBundle.Descriptor) RenderBundle,
// insertDebugMarker: fn (ptr: *anyopaque, marker_label: [*:0]const u8) void,
// WGPU_EXPORT void wgpuRenderBundleEncoderInsertDebugMarker(WGPURenderBundleEncoder renderBundleEncoder, char const * markerLabel);
insertDebugMarker: fn (ptr: *anyopaque, marker_label: [*:0]const u8) void,
// popDebugGroup: fn (ptr: *anyopaque) void,
// WGPU_EXPORT void wgpuRenderBundleEncoderPopDebugGroup(WGPURenderBundleEncoder renderBundleEncoder);
// pushDebugGroup: fn (ptr: *anyopaque, group_label: [*:0]const u8) void,
@ -88,6 +87,10 @@ pub inline fn finish(enc: RenderBundleEncoder, descriptor: *const RenderBundle.D
return enc.vtable.finish(enc.ptr, descriptor);
}
pub inline fn insertDebugMarker(enc: RenderBundleEncoder, marker_label: [*:0]const u8) void {
enc.vtable.insertDebugMarker(enc.ptr, marker_label);
}
// pub inline fn beginOcclusionQuery(enc: RenderBundleEncoder, query_index: u32) void {
// enc.vtable.beginOcclusionQuery(enc.ptr, query_index);
// }
@ -100,10 +103,6 @@ pub inline fn finish(enc: RenderBundleEncoder, descriptor: *const RenderBundle.D
// enc.vtable.executeBundles(enc.ptr, bundles);
// }
// pub inline fn insertDebugMarker(enc: RenderBundleEncoder, marker_label: [*:0]const u8) void {
// enc.vtable.insertDebugMarker(enc.ptr, marker_label);
// }
// pub inline fn popDebugGroup(enc: RenderBundleEncoder) void {
// enc.vtable.popDebugGroup(enc.ptr);
// }
@ -195,5 +194,6 @@ test {
_ = drawIndexedIndirect;
_ = drawIndirect;
_ = finish;
_ = insertDebugMarker;
_ = Descriptor;
}