gpu: implement Device.features, Device.limits

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-18 19:52:48 -07:00 committed by Stephen Gutekanst
parent 667539c255
commit 653c528441

View file

@ -303,15 +303,15 @@ const adapter_vtable = Adapter.VTable{
};
fn wrapDevice(device: c.WGPUDevice) Device {
// TODO: implement Device interface
// WGPU_EXPORT size_t wgpuDeviceEnumerateFeatures(WGPUDevice device, WGPUFeature * features);
// WGPU_EXPORT bool wgpuDeviceGetLimits(WGPUDevice device, WGPUSupportedLimits * limits);
var features: [std.enums.values(Feature).len]c.WGPUFeatureName = undefined;
const features_len = c.wgpuDeviceEnumerateFeatures(device.?, &features[0]);
var supported_limits: c.WGPUSupportedLimits = undefined;
if (!c.wgpuDeviceGetLimits(device.?, &supported_limits)) @panic("failed to get device limits (this is a bug in mach/gpu)");
return .{
// TODO:
.features = undefined,
// TODO:
.limits = undefined,
.features = @bitCast([]Feature, features[0..features_len]),
.limits = @bitCast(Limits, supported_limits.limits),
.ptr = device.?,
.vtable = &device_vtable,
};