gpu: implement BindGroupLayout

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-10 00:15:35 -07:00 committed by Stephen Gutekanst
parent 3d3fdcde0d
commit 66504ca724

View file

@ -0,0 +1,27 @@
const BindGroupLayout = @This();
/// The type erased pointer to the BindGroupLayout implementation
/// Equal to c.WGPUBindGroupLayout for NativeInstance.
ptr: *anyopaque,
vtable: *const VTable,
pub const VTable = struct {
reference: fn (ptr: *anyopaque) void,
release: fn (ptr: *anyopaque) void,
// TODO:
// WGPU_EXPORT void wgpuBindGroupLayoutSetLabel(WGPUBindGroupLayout bindGroupLayout, char const * label);
};
pub inline fn reference(layout: BindGroupLayout) void {
layout.vtable.reference(layout.ptr);
}
pub inline fn release(layout: BindGroupLayout) void {
layout.vtable.release(layout.ptr);
}
test "syntax" {
_ = VTable;
_ = reference;
_ = release;
}