glfw: fix cimport workaround errors for linux/windows

This commit is contained in:
Ali Chraghi 2022-09-02 11:06:10 +04:30 committed by Stephen Gutekanst
parent a945046224
commit 669ef41219
7 changed files with 40 additions and 33 deletions

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pub const c = @cImport({
@cDefine("GLFW_INCLUDE_VULKAN", "1");
@cInclude("GLFW/glfw3.h");
});

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pub fn import(comptime options: anytype) type {
return @cImport({
@cDefine("GLFW_INCLUDE_VULKAN", "1");
@cInclude("GLFW/glfw3.h");
if (options.win32) @cDefine("GLFW_EXPOSE_NATIVE_WIN32", "1");
if (options.wgl) @cDefine("GLFW_EXPOSE_NATIVE_WGL", "1");
if (options.cocoa) @cDefine("GLFW_EXPOSE_NATIVE_COCOA", "1");
if (options.nsgl) @cDefine("GLFW_EXPOSE_NATIVE_NGSL", "1");
if (options.x11) @cDefine("GLFW_EXPOSE_NATIVE_X11", "1");
if (options.glx) @cDefine("GLFW_EXPOSE_NATIVE_GLX", "1");
if (options.wayland) @cDefine("GLFW_EXPOSE_NATIVE_WAYLAND", "1");
if (options.egl) @cDefine("GLFW_EXPOSE_NATIVE_EGL", "1");
if (options.osmesa) @cDefine("GLFW_EXPOSE_NATIVE_OSMESA", "1");
@cInclude("GLFW/glfw3native.h");
});
}