glfw: fix cimport workaround errors for linux/windows
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7 changed files with 40 additions and 33 deletions
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@ -40,28 +40,7 @@ pub const BackendOptions = struct {
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/// The chosen backends must match those the library was compiled for. Failure to do so
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/// will cause a link-time error.
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pub fn Native(comptime options: BackendOptions) type {
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const native = if (@import("builtin").zig_backend == .stage1 or !@import("builtin").target.isDarwin())
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@cImport({
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@cDefine("GLFW_INCLUDE_VULKAN", "1");
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@cInclude("GLFW/glfw3.h");
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if (options.win32) @cDefine("GLFW_EXPOSE_NATIVE_WIN32", "1");
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if (options.wgl) @cDefine("GLFW_EXPOSE_NATIVE_WGL", "1");
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if (options.cocoa) @cDefine("GLFW_EXPOSE_NATIVE_COCOA", "1");
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if (options.nsgl) @cDefine("GLFW_EXPOSE_NATIVE_NGSL", "1");
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if (options.x11) @cDefine("GLFW_EXPOSE_NATIVE_X11", "1");
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if (options.glx) @cDefine("GLFW_EXPOSE_NATIVE_GLX", "1");
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if (options.wayland) @cDefine("GLFW_EXPOSE_NATIVE_WAYLAND", "1");
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if (options.egl) @cDefine("GLFW_EXPOSE_NATIVE_EGL", "1");
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if (options.osmesa) @cDefine("GLFW_EXPOSE_NATIVE_OSMESA", "1");
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@cInclude("GLFW/glfw3native.h");
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})
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else
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// TODO(self-hosted): HACK: workaround https://github.com/ziglang/zig/issues/12483
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//
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// Extracted from a build using stage1 from zig-cache/ (`cimport.zig`)
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// Then find+replace `= ?fn` -> `= ?*const fn`
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@import("cimport1.zig");
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const native = @import("c_native.zig").import(options);
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return struct {
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/// Returns the adapter device name of the specified monitor.
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