glfw: fix cimport workaround errors for linux/windows
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parent
a945046224
commit
669ef41219
7 changed files with 40 additions and 33 deletions
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@ -1,3 +1,4 @@
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const builtin = @import("builtin");
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const std = @import("std");
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const Builder = std.build.Builder;
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@ -68,7 +69,21 @@ pub const pkg = std.build.Pkg{
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.source = .{ .path = thisDir() ++ "/src/main.zig" },
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};
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// TODO(self-hosted): HACK: workaround https://github.com/ziglang/zig/issues/12483
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//
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// Extracted from a build using stage1 from zig-cache/ (`cimport/c_darwin[_native].zig`)
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// Then find+replace `= ?fn` -> `= ?*const fn`
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fn cimportWorkaround() void {
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const dest_dir = std.fs.cwd().openDir(thisDir() ++ "/src", .{}) catch unreachable;
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const cn_path = thisDir() ++ "/src/cimport/" ++ if (builtin.os.tag == .macos) "c_darwin1.zig" else "c_normal_native.zig";
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const c_path = thisDir() ++ "/src/cimport/" ++ if (builtin.os.tag == .macos) "c_darwin2.zig" else "c_normal.zig";
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std.fs.cwd().copyFile(cn_path, dest_dir, thisDir() ++ "/src/c_native.zig", .{}) catch unreachable;
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std.fs.cwd().copyFile(c_path, dest_dir, thisDir() ++ "/src/c.zig", .{}) catch unreachable;
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}
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pub fn link(b: *Builder, step: *std.build.LibExeObjStep, options: Options) void {
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cimportWorkaround();
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const lib = buildLibrary(b, step.build_mode, step.target, options);
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step.linkLibrary(lib);
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addGLFWIncludes(step);
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@ -1,11 +0,0 @@
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pub const c = if (@import("builtin").zig_backend == .stage1 or !@import("builtin").target.isDarwin())
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@cImport({
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@cDefine("GLFW_INCLUDE_VULKAN", "1");
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@cInclude("GLFW/glfw3.h");
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})
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else
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// TODO(self-hosted): HACK: workaround https://github.com/ziglang/zig/issues/12483
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//
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// Extracted from a build using stage1 from zig-cache/ (`cimport.zig`)
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// Then find+replace `= ?fn` -> `= ?*const fn`
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@import("cimport2.zig");
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@ -1,3 +1,4 @@
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pub const c = @This();
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pub const __builtin_bswap16 = @import("std").zig.c_builtins.__builtin_bswap16;
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pub const __builtin_bswap32 = @import("std").zig.c_builtins.__builtin_bswap32;
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pub const __builtin_bswap64 = @import("std").zig.c_builtins.__builtin_bswap64;
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@ -1,3 +1,6 @@
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pub fn import(comptime _: anytype) void {
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return @This();
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}
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pub const __builtin_bswap16 = @import("std").zig.c_builtins.__builtin_bswap16;
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pub const __builtin_bswap32 = @import("std").zig.c_builtins.__builtin_bswap32;
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pub const __builtin_bswap64 = @import("std").zig.c_builtins.__builtin_bswap64;
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4
libs/glfw/src/cimport/c_normal.zig
Normal file
4
libs/glfw/src/cimport/c_normal.zig
Normal file
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@ -0,0 +1,4 @@
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pub const c = @cImport({
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@cDefine("GLFW_INCLUDE_VULKAN", "1");
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@cInclude("GLFW/glfw3.h");
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});
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16
libs/glfw/src/cimport/c_normal_native.zig
Normal file
16
libs/glfw/src/cimport/c_normal_native.zig
Normal file
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@ -0,0 +1,16 @@
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pub fn import(comptime options: anytype) type {
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return @cImport({
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@cDefine("GLFW_INCLUDE_VULKAN", "1");
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@cInclude("GLFW/glfw3.h");
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if (options.win32) @cDefine("GLFW_EXPOSE_NATIVE_WIN32", "1");
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if (options.wgl) @cDefine("GLFW_EXPOSE_NATIVE_WGL", "1");
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if (options.cocoa) @cDefine("GLFW_EXPOSE_NATIVE_COCOA", "1");
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if (options.nsgl) @cDefine("GLFW_EXPOSE_NATIVE_NGSL", "1");
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if (options.x11) @cDefine("GLFW_EXPOSE_NATIVE_X11", "1");
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if (options.glx) @cDefine("GLFW_EXPOSE_NATIVE_GLX", "1");
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if (options.wayland) @cDefine("GLFW_EXPOSE_NATIVE_WAYLAND", "1");
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if (options.egl) @cDefine("GLFW_EXPOSE_NATIVE_EGL", "1");
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if (options.osmesa) @cDefine("GLFW_EXPOSE_NATIVE_OSMESA", "1");
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@cInclude("GLFW/glfw3native.h");
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});
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}
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@ -40,28 +40,7 @@ pub const BackendOptions = struct {
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/// The chosen backends must match those the library was compiled for. Failure to do so
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/// will cause a link-time error.
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pub fn Native(comptime options: BackendOptions) type {
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const native = if (@import("builtin").zig_backend == .stage1 or !@import("builtin").target.isDarwin())
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@cImport({
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@cDefine("GLFW_INCLUDE_VULKAN", "1");
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@cInclude("GLFW/glfw3.h");
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if (options.win32) @cDefine("GLFW_EXPOSE_NATIVE_WIN32", "1");
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if (options.wgl) @cDefine("GLFW_EXPOSE_NATIVE_WGL", "1");
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if (options.cocoa) @cDefine("GLFW_EXPOSE_NATIVE_COCOA", "1");
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if (options.nsgl) @cDefine("GLFW_EXPOSE_NATIVE_NGSL", "1");
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if (options.x11) @cDefine("GLFW_EXPOSE_NATIVE_X11", "1");
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if (options.glx) @cDefine("GLFW_EXPOSE_NATIVE_GLX", "1");
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if (options.wayland) @cDefine("GLFW_EXPOSE_NATIVE_WAYLAND", "1");
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if (options.egl) @cDefine("GLFW_EXPOSE_NATIVE_EGL", "1");
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if (options.osmesa) @cDefine("GLFW_EXPOSE_NATIVE_OSMESA", "1");
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@cInclude("GLFW/glfw3native.h");
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})
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else
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// TODO(self-hosted): HACK: workaround https://github.com/ziglang/zig/issues/12483
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//
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// Extracted from a build using stage1 from zig-cache/ (`cimport.zig`)
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// Then find+replace `= ?fn` -> `= ?*const fn`
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@import("cimport1.zig");
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const native = @import("c_native.zig").import(options);
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return struct {
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/// Returns the adapter device name of the specified monitor.
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