gpu: implement RenderPassEncoder.setScissorRect
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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parent
2c319d628a
commit
67f77d5a8c
2 changed files with 17 additions and 2 deletions
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@ -42,8 +42,7 @@ pub const VTable = struct {
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setIndexBuffer: fn (ptr: *anyopaque, buffer: Buffer, format: IndexFormat, offset: u64, size: u64) void,
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setLabel: fn (ptr: *anyopaque, label: [:0]const u8) void,
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setPipeline: fn (ptr: *anyopaque, pipeline: RenderPipeline) void,
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// setScissorRect: fn (ptr: *anyopaque, x: u32, y: u32, width: u32, height: u32) void,
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// WGPU_EXPORT void wgpuRenderPassEncoderSetScissorRect(WGPURenderPassEncoder renderPassEncoder, uint32_t x, uint32_t y, uint32_t width, uint32_t height);
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setScissorRect: fn (ptr: *anyopaque, x: u32, y: u32, width: u32, height: u32) void,
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// setStencilReference: fn (ptr: *anyopaque, reference: u32) void,
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// WGPU_EXPORT void wgpuRenderPassEncoderSetStencilReference(WGPURenderPassEncoder renderPassEncoder, uint32_t reference);
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// setVertexBuffer: fn (ptr: *anyopaque, slot: u32, buffer: Buffer, offset: u64, size: u64) void,
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@ -150,6 +149,10 @@ pub inline fn setPipeline(pass: RenderPassEncoder, pipeline: RenderPipeline) voi
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pass.vtable.setPipeline(pass.ptr, pipeline);
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}
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pub inline fn setScissorRect(pass: RenderPassEncoder, x: u32, y: u32, width: u32, height: u32) void {
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pass.vtable.setScissorRect(pass.ptr, x, y, width, height);
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}
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pub const Descriptor = struct {
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label: ?[*:0]const u8 = null,
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color_attachments: []const RenderPassColorAttachment,
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@ -178,5 +181,6 @@ test {
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_ = setIndexBuffer;
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_ = setLabel;
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_ = setPipeline;
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_ = setPipeline;
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_ = Descriptor;
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}
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