gpu: add Queue TODOs
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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6e175ba0f3
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2 changed files with 8 additions and 4 deletions
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@ -22,4 +22,4 @@ test "syntax" {
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_ = VTable;
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_ = VTable;
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_ = reference;
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_ = reference;
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_ = release;
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_ = release;
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}
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}
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@ -10,11 +10,13 @@ vtable: *const VTable,
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pub const VTable = struct {
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pub const VTable = struct {
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reference: fn (ptr: *anyopaque) void,
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reference: fn (ptr: *anyopaque) void,
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release: fn (ptr: *anyopaque) void,
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release: fn (ptr: *anyopaque) void,
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// WGPU_EXPORT void wgpuQueueCopyTextureForBrowser(WGPUQueue queue, WGPUImageCopyTexture const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize, WGPUCopyTextureForBrowserOptions const * options);
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// TODO:
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// copyTextureForBrowser: fn (ptr: *anyopaque, source: *const ImageCopyTexture, destination: *const ImageCopyTexture, copy_size: *const Extent3D, options: *const CopyTextureForBrowserOptions) void,
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// WGPU_EXPORT void wgpuQueueOnSubmittedWorkDone(WGPUQueue queue, uint64_t signalValue, WGPUQueueWorkDoneCallback callback, void * userdata);
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// WGPU_EXPORT void wgpuQueueOnSubmittedWorkDone(WGPUQueue queue, uint64_t signalValue, WGPUQueueWorkDoneCallback callback, void * userdata);
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submit: fn (ptr: *anyopaque, command_count: u32, commands: *const CommandBuffer) void,
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submit: fn (ptr: *anyopaque, command_count: u32, commands: *const CommandBuffer) void,
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// WGPU_EXPORT void wgpuQueueWriteBuffer(WGPUQueue queue, WGPUBuffer buffer, uint64_t bufferOffset, void const * data, size_t size);
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// TODO:
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// WGPU_EXPORT void wgpuQueueWriteTexture(WGPUQueue queue, WGPUImageCopyTexture const * destination, void const * data, size_t dataSize, WGPUTextureDataLayout const * dataLayout, WGPUExtent3D const * writeSize);
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// queueWriteBuffer: fn (ptr: *anyopaque, buffer: Buffer, buffer_offset: u64, data: *const anyopaque, size: usize);
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// queueWriteTexture: fn (ptr: *anyopaque, destination: *const ImageCopyTexture, data: *const anyopaque, data_size: usize, data_layout: *const TextureDataLayout, write_size: *const Extent3D);
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};
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};
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pub inline fn reference(queue: Queue) void {
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pub inline fn reference(queue: Queue) void {
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@ -29,8 +31,10 @@ pub inline fn submit(queue: Queue, command_count: u32, commands: *const CommandB
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queue.vtable.submit(queue.ptr, command_count, commands);
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queue.vtable.submit(queue.ptr, command_count, commands);
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}
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}
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// TODO:
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// typedef void (*WGPUQueueWorkDoneCallback)(WGPUQueueWorkDoneStatus status, void * userdata);
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// typedef void (*WGPUQueueWorkDoneCallback)(WGPUQueueWorkDoneStatus status, void * userdata);
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// TODO:
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// typedef enum WGPUQueueWorkDoneStatus {
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// typedef enum WGPUQueueWorkDoneStatus {
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// WGPUQueueWorkDoneStatus_Success = 0x00000000,
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// WGPUQueueWorkDoneStatus_Success = 0x00000000,
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// WGPUQueueWorkDoneStatus_Error = 0x00000001,
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// WGPUQueueWorkDoneStatus_Error = 0x00000001,
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