all: rename mod.entities -> mod.__entities (private)

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2024-05-07 13:11:49 -07:00 committed by Stephen Gutekanst
parent 3bd46d078d
commit 69ff2e027f
16 changed files with 51 additions and 43 deletions

View file

@ -163,7 +163,7 @@ fn tick(
const delta_time = game.state().timer.lap();
// Animate entities
var archetypes_iter = core.entities.queryDeprecated(.{ .all = &.{
var archetypes_iter = core.__entities.queryDeprecated(.{ .all = &.{
.{ .mach_gfx_sprite = &.{.transform} },
} });
while (archetypes_iter.next()) |archetype| {
@ -174,7 +174,7 @@ fn tick(
// TODO: formatting
// TODO(Core)
if (location.x() < -@as(f32, @floatFromInt(mach.core.size().width)) / 1.5 or location.x() > @as(f32, @floatFromInt(mach.core.size().width)) / 1.5 or location.y() < -@as(f32, @floatFromInt(mach.core.size().height)) / 1.5 or location.y() > @as(f32, @floatFromInt(mach.core.size().height)) / 1.5) {
try core.entities.remove(id);
try core.__entities.remove(id);
game.state().sprites -= 1;
continue;
}