gpu: implement Dawn renderPassEncoderDrawIndirect

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 18:58:15 -07:00 committed by Stephen Gutekanst
parent f5b48c6cde
commit 6ac2f9f669

View file

@ -913,10 +913,11 @@ pub const Interface = gpu.Interface(struct {
} }
pub inline fn renderPassEncoderDrawIndirect(render_pass_encoder: *gpu.RenderPassEncoder, indirect_buffer: *gpu.Buffer, indirect_offset: u64) void { pub inline fn renderPassEncoderDrawIndirect(render_pass_encoder: *gpu.RenderPassEncoder, indirect_buffer: *gpu.Buffer, indirect_offset: u64) void {
_ = render_pass_encoder; procs.renderPassEncoderDrawIndirect.?(
_ = indirect_buffer; @ptrCast(c.WGPURenderPassEncoder, render_pass_encoder),
_ = indirect_offset; @ptrCast(c.WGPUBuffer, indirect_buffer),
unreachable; indirect_offset,
);
} }
pub inline fn renderPassEncoderEnd(render_pass_encoder: *gpu.RenderPassEncoder) void { pub inline fn renderPassEncoderEnd(render_pass_encoder: *gpu.RenderPassEncoder) void {