From 6ca352bfdfb79b7c2a02989d51b3e08f53ef1237 Mon Sep 17 00:00:00 2001 From: Stephen Gutekanst Date: Wed, 27 Jul 2022 00:18:56 -0700 Subject: [PATCH] gpu: update RenderBundleEncoder.drawIndexed defaults/optionality Signed-off-by: Stephen Gutekanst --- gpu/src/render_bundle_encoder.zig | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/gpu/src/render_bundle_encoder.zig b/gpu/src/render_bundle_encoder.zig index 1a269ce6..41d3bf3f 100644 --- a/gpu/src/render_bundle_encoder.zig +++ b/gpu/src/render_bundle_encoder.zig @@ -16,6 +16,10 @@ pub const RenderBundleEncoder = *opaque { Impl.renderBundleEncoderDraw(render_bundle_encoder, vertex_count, instance_count, first_vertex, first_instance); } + /// Default `instance_count`: 1 + /// Default `first_index`: 0 + /// Default `base_vertex`: 0 + /// Default `first_instance`: 0 pub inline fn drawIndexed(render_bundle_encoder: RenderBundleEncoder, index_count: u32, instance_count: u32, first_index: u32, base_vertex: u32, first_instance: u32) void { Impl.renderBundleEncoderDrawIndexed(render_bundle_encoder, index_count, instance_count, first_index, base_vertex, first_instance); }