glfw: correct C import
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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1 changed files with 1 additions and 1 deletions
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@ -15,7 +15,7 @@
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//! - Keys that lack a clear US mapping are named "WORLD_x"
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//! - Keys that lack a clear US mapping are named "WORLD_x"
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//! - For non-printable keys, custom names are used (e.g. "F4", "BACKSPACE", etc.)
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//! - For non-printable keys, custom names are used (e.g. "F4", "BACKSPACE", etc.)
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const cc = @cImport(@cInclude("GLFW/glfw3.h"));
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const cc = @import("c.zig").c;
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/// The unknown key
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/// The unknown key
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pub const unknown = cc.GLFW_KEY_UNKNOWN;
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pub const unknown = cc.GLFW_KEY_UNKNOWN;
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