mach: initial support for high-level ECS applications

Adds experimental support for high-level ECS-based applications
following hexops/mach#349

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-04 22:17:58 -07:00 committed by Stephen Gutekanst
parent 167f2d3a4f
commit 6ec27861b4
2 changed files with 56 additions and 0 deletions

50
src/engine.zig Normal file
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@ -0,0 +1,50 @@
pub const Core = @import("Core.zig");
pub const gpu = @import("gpu");
pub const ecs = @import("ecs");
/// The Mach engine ECS module. This enables access to `engine.get(.mach, .core)` `*Core` APIs, as
/// to for example `.setOptions(.{.title = "foobar"})`, or to access the GPU device via
/// `engine.get(.mach, .device)`
pub const module = ecs.Module(.{
.globals = struct {
core: *Core,
device: gpu.Device,
},
});
pub fn App(
modules: anytype,
init: anytype, // fn (engine: *ecs.World(modules)) !void
) type {
// TODO: validate modules.mach is the expected type.
// TODO: validate init has the right function signature
return struct {
engine: ecs.World(modules),
pub fn init(app: *@This(), core: *Core) !void {
app.* = .{
.engine = try ecs.World(modules).init(core.allocator),
};
app.*.engine.set(.mach, .core, core);
app.*.engine.set(.mach, .device, core.device);
try init(&app.engine);
}
pub fn deinit(app: *@This(), _: *Core) void {
app.engine.deinit();
}
pub fn update(app: *@This(), _: *Core) !void {
app.engine.tick();
}
pub fn resize(app: *@This(), core: *Core, width: u32, height: u32) !void {
_ = app;
_ = core;
_ = width;
_ = height;
// TODO: send resize messages to ECS modules
}
};
}

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@ -3,3 +3,9 @@ pub usingnamespace @import("enums.zig");
pub const Core = @import("Core.zig"); pub const Core = @import("Core.zig");
pub const Timer = @import("Timer.zig"); pub const Timer = @import("Timer.zig");
pub const ResourceManager = @import("resource/ResourceManager.zig"); pub const ResourceManager = @import("resource/ResourceManager.zig");
pub const gpu = @import("gpu");
pub const ecs = @import("ecs");
// Engine exports
pub const App = @import("engine.zig").App;
pub const module = @import("engine.zig").module;