example: core-transparent-window now animates the window color and transparency
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3 changed files with 98 additions and 68 deletions
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@ -16,6 +16,9 @@ pub const main = mach.schedule(.{
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window: mach.ObjectID,
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title_timer: mach.time.Timer,
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color_timer: mach.time.Timer,
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color_time: f32 = 0.0,
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flip: bool = false,
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pipeline: *gpu.RenderPipeline,
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pub fn init(
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@ -34,6 +37,7 @@ pub fn init(
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app.* = .{
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.window = window,
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.title_timer = try mach.time.Timer.start(),
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.color_timer = try mach.time.Timer.start(),
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.pipeline = undefined,
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};
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}
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@ -48,16 +52,6 @@ fn setupPipeline(core: *mach.Core, app: *App, window_id: mach.ObjectID) !void {
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// Blend state describes how rendered colors get blended
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var blend = gpu.BlendState{};
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blend.alpha = .{
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.dst_factor = .one_minus_src_alpha,
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.src_factor = .one,
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.operation = .add,
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};
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blend.color = .{
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.dst_factor = .one_minus_src_alpha,
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.src_factor = .src_alpha,
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.operation = .add,
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};
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// Color target describes e.g. the pixel format of the window we are rendering to.
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const color_target = gpu.ColorTargetState{
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@ -116,7 +110,7 @@ pub fn tick(app: *App, core: *mach.Core) void {
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}
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}
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const window = core.windows.getValue(app.window);
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var window = core.windows.getValue(app.window);
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// Grab the back buffer of the swapchain
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// TODO(Core)
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@ -130,7 +124,7 @@ pub fn tick(app: *App, core: *mach.Core) void {
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defer encoder.release();
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// Begin render pass
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const sky_blue_background = gpu.Color{ .r = 0.776, .g = 0.988, .b = 1.0, .a = 0.0 };
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const sky_blue_background = gpu.Color{ .r = 0.0, .g = 0.0, .b = 0.0, .a = 0.0 };
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const color_attachments = [_]gpu.RenderPassColorAttachment{.{
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.view = back_buffer_view,
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.clear_value = sky_blue_background,
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@ -155,28 +149,32 @@ pub fn tick(app: *App, core: *mach.Core) void {
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defer command.release();
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window.queue.submit(&[_]*gpu.CommandBuffer{command});
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// update the window title every second
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// if (app.title_timer.read() >= 1.0) {
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// app.title_timer.reset();
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// // TODO(object): window-title
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// // try updateWindowTitle(core);
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// }
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if (app.title_timer.read() >= 1.0) {
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app.title_timer.reset();
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// TODO(object): window-title
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// try updateWindowTitle(core);
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}
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if (app.color_time >= 4.0 or app.color_time <= 0.0) {
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app.color_time = @trunc(app.color_time);
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app.flip = !app.flip;
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}
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if (!app.flip) {
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app.color_time -= app.color_timer.lap();
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} else {
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app.color_time += app.color_timer.lap();
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}
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const red = mach.math.lerp(0.1, 0.6, mach.math.clamp(app.color_time, 0.0, 1.0));
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const blue = mach.math.lerp(0.2, 0.6, mach.math.clamp(app.color_time - 1.0, 0.0, 1.0));
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const green = mach.math.lerp(0.2, 0.6, mach.math.clamp(app.color_time - 2.0, 0.0, 1.0));
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const alpha = mach.math.lerp(0.3, 1.0, app.color_time / 4.0);
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core.windows.set(app.window, .color, .{ .transparent = .{ .color = .{ .r = red, .g = green, .b = blue, .a = alpha }, .titlebar = true } });
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}
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pub fn deinit(app: *App) void {
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app.pipeline.release();
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}
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// TODO(object): window-title
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// fn updateWindowTitle(core: *mach.Core) !void {
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// try core.printTitle(
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// core.main_window,
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// "core-custom-entrypoint [ {d}fps ] [ Input {d}hz ]",
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// .{
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// // TODO(Core)
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// core.frameRate(),
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// core.inputRate(),
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// },
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// );
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// core.schedule(.update);
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// }
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50
src/Core.zig
50
src/Core.zig
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@ -74,6 +74,9 @@ windows: mach.Objects(
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/// Target frames per second
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refresh_rate: u32 = 0,
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/// Color of the window background/titlebar
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color: WindowColor = .system,
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// GPU
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// When `native` is not null, the rest of the fields have been
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// initialized.
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@ -657,6 +660,20 @@ pub const InputState = struct {
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}
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};
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pub const WindowColor = union(enum) {
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system: void, // Default window colors
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transparent: struct {
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color: gpu.Color,
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// If true, and the OS supports it, the titlebar will also be set to color
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titlebar: bool = false,
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},
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solid: struct {
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color: gpu.Color,
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// If titlebar is true, and the OS supports it, the titlebar will also be set to color
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titlebar: bool = false,
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},
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};
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pub const Event = union(enum) {
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key_press: KeyEvent,
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key_repeat: KeyEvent,
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@ -957,39 +974,6 @@ const RequestAdapterResponse = struct {
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message: ?[*:0]const u8,
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};
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// Verifies that a platform implementation exposes the expected function declarations.
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// comptime {
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// // Core
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// assertHasField(Platform, "surface_descriptor");
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// assertHasField(Platform, "refresh_rate");
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// assertHasDecl(Platform, "init");
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// assertHasDecl(Platform, "deinit");
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// assertHasDecl(Platform, "setTitle");
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// assertHasDecl(Platform, "setDisplayMode");
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// assertHasField(Platform, "display_mode");
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// assertHasDecl(Platform, "setBorder");
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// assertHasField(Platform, "border");
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// assertHasDecl(Platform, "setHeadless");
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// assertHasField(Platform, "headless");
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// assertHasDecl(Platform, "setVSync");
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// assertHasField(Platform, "vsync_mode");
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// assertHasDecl(Platform, "setSize");
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// assertHasField(Platform, "size");
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// assertHasDecl(Platform, "setCursorMode");
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// assertHasField(Platform, "cursor_mode");
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// assertHasDecl(Platform, "setCursorShape");
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// assertHasField(Platform, "cursor_shape");
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// }
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fn assertHasDecl(comptime T: anytype, comptime decl_name: []const u8) void {
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if (!@hasDecl(T, decl_name)) @compileError(@typeName(T) ++ " missing declaration: " ++ decl_name);
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}
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@ -70,6 +70,34 @@ pub fn tick(core: *Core) !void {
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if (core_window.native) |native| {
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const native_window: *objc.app_kit.Window = native.window;
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if (core.windows.updated(window_id, .color)) {
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switch (core_window.color) {
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.transparent => |wc| {
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const color = objc.app_kit.Color.colorWithRed_green_blue_alpha(
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wc.color.r,
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wc.color.g,
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wc.color.b,
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wc.color.a,
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);
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native_window.setBackgroundColor(color);
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native_window.setTitlebarAppearsTransparent(true);
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},
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.solid => |wc| {
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const color = objc.app_kit.Color.colorWithRed_green_blue_alpha(
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wc.color.r,
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wc.color.g,
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wc.color.b,
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wc.color.a,
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);
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native_window.setBackgroundColor(color);
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native_window.setTitlebarAppearsTransparent(false);
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},
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.system => {
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native_window.setTitlebarAppearsTransparent(false);
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},
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}
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}
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if (core.windows.updated(window_id, .title)) {
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const string = objc.foundation.String.allocInit();
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defer string.release();
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@ -123,6 +151,7 @@ fn initWindow(
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(if (core_window.display_mode == .windowed) objc.app_kit.WindowStyleMaskClosable else 0) |
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(if (core_window.display_mode == .windowed) objc.app_kit.WindowStyleMaskMiniaturizable else 0) |
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(if (core_window.display_mode == .windowed) objc.app_kit.WindowStyleMaskResizable else 0);
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// (if (core_window.display_mode == .windowed) objc.app_kit.WindowStyleMaskFullSizeContentView else 0);
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const native_window_opt: ?*objc.app_kit.Window = objc.app_kit.Window.alloc().initWithContentRect_styleMask_backing_defer_screen(
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rect,
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@ -163,9 +192,28 @@ fn initWindow(
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native_window.setIsVisible(true);
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native_window.makeKeyAndOrderFront(null);
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const color = objc.app_kit.Color.colorWithRed_green_blue_alpha(0.5, 0.5, 0.5, 0.5);
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switch (core_window.color) {
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.transparent => |wc| {
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const color = objc.app_kit.Color.colorWithRed_green_blue_alpha(
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wc.color.r,
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wc.color.g,
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wc.color.b,
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wc.color.a,
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);
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native_window.setBackgroundColor(color);
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native_window.setTitlebarAppearsTransparent(true);
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},
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.solid => |wc| {
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const color = objc.app_kit.Color.colorWithRed_green_blue_alpha(
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wc.color.r,
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wc.color.g,
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wc.color.b,
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wc.color.a,
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);
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native_window.setBackgroundColor(color);
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},
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.system => {},
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}
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const string = objc.foundation.String.allocInit();
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defer string.release();
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