sysaudio: fix compile for web
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parent
b72c2c978f
commit
70f4514c66
5 changed files with 59 additions and 52 deletions
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@ -1,7 +1,6 @@
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const std = @import("std");
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const Mode = @import("main.zig").Mode;
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const DeviceOptions = @import("main.zig").DeviceOptions;
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const DeviceProperties = @import("main.zig").DeviceProperties;
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const Format = @import("main.zig").Format;
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const js = @import("sysjs");
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const Audio = @This();
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@ -12,13 +11,30 @@ else
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*const fn (device: *Device, user_data: ?*anyopaque, buffer: []u8) void;
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pub const Device = struct {
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properties: DeviceProperties,
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properties: Properties,
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// Internal fields.
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context: js.Object,
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pub const Options = DeviceOptions;
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pub const Properties = DeviceProperties;
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pub const Options = struct {
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mode: Mode = .output,
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format: ?Format = null,
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is_raw: ?bool = null,
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channels: ?u8 = null,
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sample_rate: ?u32 = null,
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id: ?[:0]const u8 = null,
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name: ?[]const u8 = null,
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};
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pub const Properties = struct {
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mode: Mode,
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format: Format,
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is_raw: bool,
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channels: u8,
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sample_rate: u32,
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id: [:0]const u8,
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name: []const u8,
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};
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pub fn deinit(device: *Device, allocator: std.mem.Allocator) void {
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device.context.deinit();
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@ -45,7 +61,7 @@ pub const DeviceIterator = struct {
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ctx: *Audio,
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mode: Mode,
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pub fn next(_: DeviceIterator) IteratorError!?DeviceProperties {
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pub fn next(_: DeviceIterator) IteratorError!?Device.Properties {
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return null;
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}
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};
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@ -78,7 +94,7 @@ const default_channel_count = 2;
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const default_sample_rate = 48000;
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const default_buffer_size_per_channel = 1024; // 21.33ms
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pub fn requestDevice(audio: Audio, allocator: std.mem.Allocator, options: DeviceOptions) Error!*Device {
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pub fn requestDevice(audio: Audio, allocator: std.mem.Allocator, options: Device.Options) Error!*Device {
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// NOTE: WebAudio only supports F32 audio format, so options.format is unused
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const mode = options.mode;
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const channels = options.channels orelse default_channel_count;
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@ -117,9 +133,13 @@ pub fn requestDevice(audio: Audio, allocator: std.mem.Allocator, options: Device
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_ = node.call("connect", &.{destination.toValue()});
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}
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var properties = DeviceProperties{
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// TODO(sysaudio): Figure out ID/name or make optional again
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var properties = Device.Properties{
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.id = "0",
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.name = "WebAudio",
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.format = .F32,
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.mode = options.mode orelse .output,
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.mode = options.mode,
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.is_raw = false,
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.channels = options.channels orelse default_channel_count,
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.sample_rate = options.sample_rate orelse default_sample_rate,
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};
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