From 7206f2de48e7593b541fcc3f044818ab05166229 Mon Sep 17 00:00:00 2001 From: Ali Chraghi Date: Wed, 25 May 2022 01:47:43 +0430 Subject: [PATCH] README: fmt & fix broken link --- README.md | 38 +++++++++++++++++++------------------- 1 file changed, 19 insertions(+), 19 deletions(-) diff --git a/README.md b/README.md index f1d4345b..9531b19c 100644 --- a/README.md +++ b/README.md @@ -4,9 +4,9 @@ Written in [Zig](https://ziglang.org/), Mach is for creating games, graphical applications, and desktop/mobile apps: -* Data-driven, tooling oriented -* Composable -* Competitive with Unity and Unreal in spirit (a fully fledged editor in the future, etc.) +- Data-driven, tooling oriented +- Composable +- Competitive with Unity and Unreal in spirit (a fully fledged editor in the future, etc.) boids demo @@ -38,7 +38,7 @@ Contributors are very welcome! There are lots of places you can help out with li No, it’s not Tom from myspace - it’s me, @slimsag! It’s taken [almost a year to get here](https://devlog.hexops.com/2022/mach-v0.1-zig-graphics-in-60s) - staring at broken CI pipelines, C++ compiler errors, [buying hardware](https://twitter.com/slimsag/status/1507506138144681986) to test every OS+arch possible, and more. -There are few things in life that I am more serious about than this work. I dedicate ~48 hours/week to my dayjob, and ~50h/week to Zig building Mach and running [zigmonthly.org](https://zigmonthly.org). After three years of aggressively pushing for progress in this exact way, [I have no plans to slow down anytime soon.](https://devlog.hexops.com/2021/I-write-code-100-hours-a-week) +There are few things in life that I am more serious about than this work. I dedicate ~48 hours/week to my dayjob, and ~50h/week to Zig building Mach and running [zigmonthly.org](https://zigmonthly.org). After three years of aggressively pushing for progress in this exact way, [I have no plans to slow down anytime soon.](https://devlog.hexops.com/2021/i-write-code-100-hours-a-week) ## Learn more & examples: [machengine.org](https://machengine.org) @@ -51,27 +51,27 @@ There are few things in life that I am more serious about than this work. I dedi Mach is still early stages, so far we have support for building from the following OS to the following targets: | Building for | From macOS x86_64 | From macOS M1/aarch64 | From Linux x86_64 | From Windows x86_64 | -|------------------|-------------------|-----------------------|-------------------|---------------------| -| macOS x86_64 | ✅ | ✅ | ✅ | ✅ | -| macOS M1/aarch64 | ✅ | ✅ | ✅ | ✅ | -| Linux x86_64 | ✅ | ✅ | ✅ | ✅ | -| Windows x86_64 | ✅ | ✅ | ✅ | ✅ | -| iOS | 🏃 | 🏃 | 🏃 | 🏃 | -| Android | 🏃 | 🏃 | 🏃 | 🏃 | -| Web (Wasm) | 🏃 | 🏃 | 🏃 | 🏃 | +| ---------------- | ----------------- | --------------------- | ----------------- | ------------------- | +| macOS x86_64 | ✅ | ✅ | ✅ | ✅ | +| macOS M1/aarch64 | ✅ | ✅ | ✅ | ✅ | +| Linux x86_64 | ✅ | ✅ | ✅ | ✅ | +| Windows x86_64 | ✅ | ✅ | ✅ | ✅ | +| iOS | 🏃 | 🏃 | 🏃 | 🏃 | +| Android | 🏃 | 🏃 | 🏃 | 🏃 | +| Web (Wasm) | 🏃 | 🏃 | 🏃 | 🏃 | -* ✅ Tested and verified via CI. -* ✔️ Should work, not tested via CI yet. -* 🏃 Planned or in progress. -* ⚠️ Implemented, but has known issues (e.g. bugs in Zig.) +- ✅ Tested and verified via CI. +- ✔️ Should work, not tested via CI yet. +- 🏃 Planned or in progress. +- ⚠️ Implemented, but has known issues (e.g. bugs in Zig.) ## Libraries Mach has many libraries you can use for game development in Zig - you don't have to use the entire engine. All our libraries aim to have the same zero-fuss installation, cross compilation, and platform support: -* [mach-glfw](https://github.com/hexops/mach-glfw): Ziggified GLFW bindings with 100% API coverage -* [mach-gpu-dawn](https://github.com/hexops/mach-gpu-dawn): Google's Dawn WebGPU implementation, cross-compiled with Zig into a single static library -* [mach-system-sdk](https://github.com/hexops/mach-system-sdk): More libraries for cross-compilation with Zig +- [mach-glfw](https://github.com/hexops/mach-glfw): Ziggified GLFW bindings with 100% API coverage +- [mach-gpu-dawn](https://github.com/hexops/mach-gpu-dawn): Google's Dawn WebGPU implementation, cross-compiled with Zig into a single static library +- [mach-system-sdk](https://github.com/hexops/mach-system-sdk): More libraries for cross-compilation with Zig ## Contributing