gpu: move TextureSampleType -> Texture.SampleType
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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a34646e78d
commit
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3 changed files with 10 additions and 11 deletions
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@ -203,15 +203,6 @@ pub const StoreOp = enum(u32) {
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discard = 0x00000002,
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};
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pub const TextureSampleType = enum(u32) {
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none = 0x00000000,
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float = 0x00000001,
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unfilterable_float = 0x00000002,
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depth = 0x00000003,
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sint = 0x00000004,
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uint = 0x00000005,
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};
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pub const TextureViewDimension = enum(u32) {
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dimension_none = 0x00000000,
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dimension_1d = 0x00000001,
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@ -330,7 +321,6 @@ test "syntax" {
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_ = StencilOperation;
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_ = StorageTextureAccess;
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_ = StoreOp;
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_ = TextureSampleType;
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_ = TextureViewDimension;
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_ = VertexFormat;
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_ = VertexStepMode;
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