sysaudio: access sample rate from field (except for jack) and add media role option

This commit is contained in:
Ali Chraghi 2023-01-19 17:34:21 +03:30 committed by Stephen Gutekanst
parent bb6a654c90
commit 7315d1ab62
6 changed files with 41 additions and 44 deletions

View file

@ -5,6 +5,8 @@ const backends = @import("backends.zig");
pub const default_sample_rate = 44_100; // Hz
pub const default_latency = 500 * std.time.us_per_ms; // μs
pub const min_sample_rate = 8_000; // Hz
pub const max_sample_rate = 5_644_800; // Hz
pub const Backend = backends.Backend;
pub const DeviceChangeFn = *const fn (self: ?*anyopaque) void;
@ -104,9 +106,18 @@ pub const Player = struct {
pub const Options = struct {
format: Format = .f32,
sample_rate: u24 = default_sample_rate,
media_role: MediaRole = .default,
user_data: ?*anyopaque = null,
};
pub const MediaRole = enum {
default,
game,
music,
movie,
communication,
};
data: backends.BackendPlayer,
pub fn deinit(self: Player) void {
@ -185,7 +196,7 @@ pub const Player = struct {
pub fn write(self: Player, channel: Channel, frame: usize, sample: anytype) void {
switch (@TypeOf(sample)) {
f32, u8, i8, i16, i24, i32 => {},
u8, i8, i16, i24, i32, f32 => {},
else => @compileError(
\\invalid sample type. supported types are:
\\u8, i8, i16, i24, i32, f32
@ -239,8 +250,11 @@ pub const Player = struct {
}
pub fn sampleRate(self: Player) u24 {
return switch (self.data) {
inline else => |b| b.sampleRate(),
return if (@hasField(Backend, "jack")) switch (self.data) {
.jack => |b| b.sampleRate(),
inline else => |b| b.sample_rate,
} else switch (self.data) {
inline else => |b| b.sample_rate,
};
}