diff --git a/gpu/src/interface.zig b/gpu/src/interface.zig index 0428d290..5fc5e417 100644 --- a/gpu/src/interface.zig +++ b/gpu/src/interface.zig @@ -172,7 +172,7 @@ pub fn Interface(comptime T: type) type { assertDecl(T, "renderPassEncoderInsertDebugMarker", fn (render_pass_encoder: gpu.RenderPassEncoder, marker_label: [*:0]const u8) callconv(.Inline) void); assertDecl(T, "renderPassEncoderPopDebugGroup", fn (render_pass_encoder: gpu.RenderPassEncoder) callconv(.Inline) void); assertDecl(T, "renderPassEncoderPushDebugGroup", fn (render_pass_encoder: gpu.RenderPassEncoder, group_label: [*:0]const u8) callconv(.Inline) void); - assertDecl(T, "renderPassEncoderSetBindGroup", fn (render_pass_encoder: gpu.RenderPassEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) callconv(.Inline) void); + assertDecl(T, "renderPassEncoderSetBindGroup", fn (render_pass_encoder: gpu.RenderPassEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) callconv(.Inline) void); assertDecl(T, "renderPassEncoderSetBlendConstant", fn (render_pass_encoder: gpu.RenderPassEncoder, color: *const gpu.Color) callconv(.Inline) void); assertDecl(T, "renderPassEncoderSetIndexBuffer", fn (render_pass_encoder: gpu.RenderPassEncoder, buffer: gpu.Buffer, format: gpu.IndexFormat, offset: u64, size: u64) callconv(.Inline) void); assertDecl(T, "renderPassEncoderSetLabel", fn (render_pass_encoder: gpu.RenderPassEncoder, label: [*:0]const u8) callconv(.Inline) void); @@ -1010,7 +1010,7 @@ pub fn Export(comptime T: type) type { } // WGPU_EXPORT void wgpuRenderPassEncoderSetBindGroup(WGPURenderPassEncoder renderPassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets); - export fn wgpuRenderPassEncoderSetBindGroup(render_pass_encoder: gpu.RenderPassEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) void { + export fn wgpuRenderPassEncoderSetBindGroup(render_pass_encoder: gpu.RenderPassEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void { T.renderPassEncoderSetBindGroup(render_pass_encoder, group_index, group, dynamic_offset_count, dynamic_offsets); } @@ -2212,7 +2212,7 @@ pub const StubInterface = Interface(struct { unreachable; } - pub inline fn renderPassEncoderSetBindGroup(render_pass_encoder: gpu.RenderPassEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) void { + pub inline fn renderPassEncoderSetBindGroup(render_pass_encoder: gpu.RenderPassEncoder, group_index: u32, group: gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void { _ = render_pass_encoder; _ = group_index; _ = group; diff --git a/gpu/src/render_bundle_encoder.zig b/gpu/src/render_bundle_encoder.zig index 78c2946f..aa8ed765 100644 --- a/gpu/src/render_bundle_encoder.zig +++ b/gpu/src/render_bundle_encoder.zig @@ -69,7 +69,7 @@ pub const RenderBundleEncoder = *opaque { } /// Default `offset`: 0 - /// Default `size`: gpu.whole_size + /// Default `size`: `gpu.whole_size` pub inline fn setVertexBuffer(render_bundle_encoder: RenderBundleEncoder, slot: u32, buffer: Buffer, offset: u64, size: u64) void { Impl.renderBundleEncoderSetVertexBuffer(render_bundle_encoder, slot, buffer, offset, size); } diff --git a/gpu/src/render_pass_encoder.zig b/gpu/src/render_pass_encoder.zig index ab34c088..5bdd8373 100644 --- a/gpu/src/render_pass_encoder.zig +++ b/gpu/src/render_pass_encoder.zig @@ -56,7 +56,9 @@ pub const RenderPassEncoder = *opaque { Impl.renderPassEncoderPushDebugGroup(render_pass_encoder, group_label); } - pub inline fn setBindGroup(render_pass_encoder: RenderPassEncoder, group_index: u32, group: BindGroup, dynamic_offset_count: u32, dynamic_offsets: [*]const u32) void { + /// Default `dynamic_offsets_count`: 0 + /// Default `dynamic_offsets`: `null` + pub inline fn setBindGroup(render_pass_encoder: RenderPassEncoder, group_index: u32, group: BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void { Impl.renderPassEncoderSetBindGroup(render_pass_encoder, group_index, group, dynamic_offset_count, dynamic_offsets); }