glfw: add VideoMode type; add Monitor.getVideoModes
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2 changed files with 73 additions and 3 deletions
43
glfw/src/VideoMode.zig
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43
glfw/src/VideoMode.zig
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//! Monitor video modes and related functions
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//!
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//! see also: glfw.Monitor.getVideoMode
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const std = @import("std");
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const mem = std.mem;
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const testing = std.testing;
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const c = @cImport(@cInclude("GLFW/glfw3.h"));
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pub const Error = @import("errors.zig").Error;
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const getError = @import("errors.zig").getError;
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handle: *c.GLFWvidmode,
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/// Returns the width of the video mode, in screen coordinates.
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pub inline fn getWidth(self: VideoMode) usize {
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return @intCast(usize, self.handle.width);
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}
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/// Returns the height of the video mode, in screen coordinates.
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pub inline fn getHeight(self: VideoMode) usize {
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return @intCast(usize, self.handle.height);
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}
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/// Returns the bit depth of the red channel of the video mode.
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pub inline fn getRedBits(self: VideoMode) usize {
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return @intCast(usize, self.handle.redBits);
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}
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/// Returns the bit depth of the green channel of the video mode.
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pub inline fn getGreenBits(self: VideoMode) usize {
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return @intCast(usize, self.handle.greenBits);
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}
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/// Returns the bit depth of the blue channel of the video mode.
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pub inline fn getBlueBits(self: VideoMode) usize {
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return @intCast(usize, self.handle.blueBits);
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}
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/// Returns the refresh rate of the video mode, in Hz.
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pub inline fn getRefreshRate(self: VideoMode) usize {
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return @intCast(usize, self.handle.refreshRate);
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}
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