gpu: implement Dawn bufferMapAsync

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 17:30:59 -07:00 committed by Stephen Gutekanst
parent 367ebfc041
commit 76a07123bf

View file

@ -134,13 +134,14 @@ pub const Interface = gpu.Interface(struct {
} }
pub inline fn bufferMapAsync(buffer: *gpu.Buffer, mode: gpu.MapModeFlags, offset: usize, size: usize, callback: gpu.Buffer.MapCallback, userdata: *anyopaque) void { pub inline fn bufferMapAsync(buffer: *gpu.Buffer, mode: gpu.MapModeFlags, offset: usize, size: usize, callback: gpu.Buffer.MapCallback, userdata: *anyopaque) void {
_ = buffer; procs.bufferMapAsync.?(
_ = mode; @ptrCast(c.WGPUBuffer, buffer),
_ = offset; @bitCast(c.WGPUMapModeFlags, mode),
_ = size; offset,
_ = callback; size,
_ = userdata; @ptrCast(c.WGPUBufferMapCallback, callback),
unreachable; userdata,
);
} }
pub inline fn bufferSetLabel(buffer: *gpu.Buffer, label: [*:0]const u8) void { pub inline fn bufferSetLabel(buffer: *gpu.Buffer, label: [*:0]const u8) void {