gpu: add PrimitiveDepthClampingState
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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2 changed files with 5 additions and 6 deletions
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@ -1,9 +1,3 @@
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pub const PrimitiveDepthClampingState = extern struct {
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chain: ChainedStruct,
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clamp_depth: bool,
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};
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pub const PrimitiveDepthClipControl = extern struct {
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chain: ChainedStruct,
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unclipped_depth: bool,
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