gpu: add RenderPipeline.Descriptor

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-11 17:17:48 -07:00 committed by Stephen Gutekanst
parent 48a3103bb9
commit 77810482bd
3 changed files with 19 additions and 10 deletions

View file

@ -57,16 +57,6 @@ typedef struct WGPUDawnTogglesDeviceDescriptor {
typedef struct WGPURenderPipelineDescriptor {
WGPUChainedStruct const * nextInChain;
char const * label;
WGPUPipelineLayout layout;
WGPUVertexState vertex;
WGPUPrimitiveState primitive;
WGPUDepthStencilState const * depthStencil;
WGPUMultisampleState multisample;
WGPUFragmentState const * fragment;
} WGPURenderPipelineDescriptor;