gpu: implement Dawn renderPassEncoderPushDebugGroup

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-30 18:49:47 -07:00 committed by Stephen Gutekanst
parent d12e7f62f1
commit 785bdbd86f

View file

@ -948,9 +948,10 @@ pub const Interface = gpu.Interface(struct {
}
pub inline fn renderPassEncoderPushDebugGroup(render_pass_encoder: *gpu.RenderPassEncoder, group_label: [*:0]const u8) void {
_ = render_pass_encoder;
_ = group_label;
unreachable;
procs.renderPassEncoderPushDebugGroup.?(
@ptrCast(c.WGPURenderPassEncoder, render_pass_encoder),
group_label,
);
}
pub inline fn renderPassEncoderSetBindGroup(render_pass_encoder: *gpu.RenderPassEncoder, group_index: u32, group: *gpu.BindGroup, dynamic_offset_count: u32, dynamic_offsets: ?[*]const u32) void {