gpu: improve ABI compatibility of BindGroupLayout.Entry

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-18 14:59:25 -07:00 committed by Stephen Gutekanst
parent d635bee216
commit 789f6291e4
2 changed files with 4 additions and 34 deletions

View file

@ -34,7 +34,8 @@ pub const Descriptor = struct {
entries: []const Entry,
};
pub const Entry = struct {
pub const Entry = extern struct {
reserved: ?*anyopaque = null,
binding: u32,
visibility: ShaderStage,
buffer: Buffer.BindingLayout,

View file

@ -367,42 +367,11 @@ const device_vtable = Device.VTable{
}).createBindGroup,
.createBindGroupLayout = (struct {
pub fn createBindGroupLayout(ptr: *anyopaque, descriptor: *const BindGroupLayout.Descriptor) BindGroupLayout {
var few_entries: [16]c.WGPUBindGroupLayoutEntry = undefined;
const entries = if (descriptor.entries.len <= 8) blk: {
for (descriptor.entries) |entry, i| {
few_entries[i] = c.WGPUBindGroupLayoutEntry{
.nextInChain = null,
.binding = entry.binding,
.visibility = @enumToInt(entry.visibility),
.buffer = @bitCast(c.WGPUBufferBindingLayout, entry.buffer),
.sampler = @bitCast(c.WGPUSamplerBindingLayout, entry.sampler),
.texture = @bitCast(c.WGPUTextureBindingLayout, entry.texture),
.storageTexture = @bitCast(c.WGPUStorageTextureBindingLayout, entry.storage_texture),
};
}
break :blk few_entries[0..descriptor.entries.len];
} else blk: {
const mem = std.heap.page_allocator.alloc(c.WGPUBindGroupLayoutEntry, descriptor.entries.len) catch unreachable;
for (descriptor.entries) |entry, i| {
mem[i] = c.WGPUBindGroupLayoutEntry{
.nextInChain = null,
.binding = entry.binding,
.visibility = @enumToInt(entry.visibility),
.buffer = @bitCast(c.WGPUBufferBindingLayout, entry.buffer),
.sampler = @bitCast(c.WGPUSamplerBindingLayout, entry.sampler),
.texture = @bitCast(c.WGPUTextureBindingLayout, entry.texture),
.storageTexture = @bitCast(c.WGPUStorageTextureBindingLayout, entry.storage_texture),
};
}
break :blk mem;
};
defer if (entries.len > 8) std.heap.page_allocator.free(entries);
const desc = c.WGPUBindGroupLayoutDescriptor{
.nextInChain = null,
.label = if (descriptor.label) |l| l else null,
.entryCount = @intCast(u32, entries.len),
.entries = &entries[0],
.entryCount = @intCast(u32, descriptor.entries.len),
.entries = @ptrCast(*const c.WGPUBindGroupLayoutEntry, &descriptor.entries[0]),
};
return wrapBindGroupLayout(c.wgpuDeviceCreateBindGroupLayout(@ptrCast(c.WGPUDevice, ptr), &desc));
}