examples, shaderexp: update to new options and size limit API
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8 changed files with 26 additions and 10 deletions
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@ -42,7 +42,9 @@ pub fn init(app: *App, engine: *mach.Engine) !void {
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// On linux if we don't set a minimum size, you can squish the window to 0 pixels of width and height,
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// this makes some strange effects when that happens, so it's better to leave a minimum size to avoid that,
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// this doesn't prevent you from minimizing the window.
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try engine.setSizeLimits(.{ .width = 20, .height = 20 }, .{ .width = null, .height = null });
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try engine.setOptions(.{
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.size_min = .{ .width = 20, .height = 20 },
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});
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var fragment_file: std.fs.File = undefined;
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var last_mtime: i128 = undefined;
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