gpu: correct Queue.submit parameter constness
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
14b28600af
commit
7c09b27905
4 changed files with 7 additions and 6 deletions
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@ -221,6 +221,7 @@ The following are definitive candidates for helpers we haven't implemented yet:
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* `gpu.Device.enumerateFeatures` (owned slice)
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* `gpu.Queue.writeBuffer` (slices)
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* `gpu.Queue.writeTexture` (slices)
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* `gpu.Queue.submit` (slice param)
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* `gpu.RenderBundleEncoder.setBindGroup` (slice param)
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* `gpu.RenderPassEncoder.executeBundles` (slice param)
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* `gpu.RenderPassEncoder.setBindGroup` (slice param)
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@ -738,11 +738,11 @@ pub const Interface = struct {
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procs.queueSetLabel.?(@ptrCast(c.WGPUQueue, queue), label);
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}
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pub inline fn queueSubmit(queue: *gpu.Queue, command_count: u32, commands: [*]*gpu.CommandBuffer) void {
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pub inline fn queueSubmit(queue: *gpu.Queue, command_count: u32, commands: [*]*const gpu.CommandBuffer) void {
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procs.queueSubmit.?(
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@ptrCast(c.WGPUQueue, queue),
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command_count,
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@ptrCast([*]c.WGPUCommandBuffer, commands),
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@ptrCast([*]const c.WGPUCommandBuffer, commands),
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);
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}
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@ -136,7 +136,7 @@ pub fn Interface(comptime T: type) type {
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assertDecl(T, "queueCopyTextureForBrowser", fn (queue: *gpu.Queue, source: *const gpu.ImageCopyTexture, destination: *const gpu.ImageCopyTexture, copy_size: *const gpu.Extent3D, options: *const gpu.CopyTextureForBrowserOptions) callconv(.Inline) void);
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assertDecl(T, "queueOnSubmittedWorkDone", fn (queue: *gpu.Queue, signal_value: u64, callback: gpu.Queue.WorkDoneCallback, userdata: ?*anyopaque) callconv(.Inline) void);
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assertDecl(T, "queueSetLabel", fn (queue: *gpu.Queue, label: [*:0]const u8) callconv(.Inline) void);
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assertDecl(T, "queueSubmit", fn (queue: *gpu.Queue, command_count: u32, commands: [*]*gpu.CommandBuffer) callconv(.Inline) void);
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assertDecl(T, "queueSubmit", fn (queue: *gpu.Queue, command_count: u32, commands: [*]*const gpu.CommandBuffer) callconv(.Inline) void);
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assertDecl(T, "queueWriteBuffer", fn (queue: *gpu.Queue, buffer: *gpu.Buffer, buffer_offset: u64, data: *anyopaque, size: usize) callconv(.Inline) void);
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assertDecl(T, "queueWriteTexture", fn (queue: *gpu.Queue, destination: *const gpu.ImageCopyTexture, data: *const anyopaque, data_size: usize, data_layout: *const gpu.Texture.DataLayout, write_size: *const gpu.Extent3D) callconv(.Inline) void);
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assertDecl(T, "queueReference", fn (queue: *gpu.Queue) callconv(.Inline) void);
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@ -826,7 +826,7 @@ pub fn Export(comptime T: type) type {
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}
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// WGPU_EXPORT void wgpuQueueSubmit(WGPUQueue queue, uint32_t commandCount, WGPUCommandBuffer const * commands);
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export fn wgpuQueueSubmit(queue: *gpu.Queue, command_count: u32, commands: [*]*gpu.CommandBuffer) void {
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export fn wgpuQueueSubmit(queue: *gpu.Queue, command_count: u32, commands: [*]*const gpu.CommandBuffer) void {
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T.queueSubmit(queue, command_count, commands);
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}
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@ -1952,7 +1952,7 @@ pub const StubInterface = Interface(struct {
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unreachable;
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}
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pub inline fn queueSubmit(queue: *gpu.Queue, command_count: u32, commands: [*]*gpu.CommandBuffer) void {
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pub inline fn queueSubmit(queue: *gpu.Queue, command_count: u32, commands: [*]*const gpu.CommandBuffer) void {
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_ = queue;
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_ = command_count;
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_ = commands;
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@ -49,7 +49,7 @@ pub const Queue = opaque {
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Impl.queueSetLabel(queue, label);
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}
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pub inline fn submit(queue: *Queue, command_count: u32, commands: [*]*CommandBuffer) void {
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pub inline fn submit(queue: *Queue, command_count: u32, commands: [*]*const CommandBuffer) void {
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Impl.queueSubmit(queue, command_count, commands);
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}
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