gpu: correct name of MapMode -> MapModeFlags

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 23:25:03 -07:00 committed by Stephen Gutekanst
parent 1ce40e1b46
commit 7e9e617860
3 changed files with 8 additions and 9 deletions

View file

@ -1,6 +1,6 @@
const std = @import("std");
const ChainedStruct = @import("types.zig").ChainedStruct;
const MapMode = @import("types.zig").MapMode;
const MapModeFlags = @import("types.zig").MapModeFlags;
const Impl = @import("interface.zig").Impl;
pub const Buffer = opaque {
@ -28,7 +28,7 @@ pub const Buffer = opaque {
return Impl.bufferGetUsage(buffer);
}
pub inline fn bufferMapAsync(buffer: *Buffer, mode: MapMode, offset: usize, size: usize, callback: BufferMapCallback, userdata: *anyopaque) void {
pub inline fn bufferMapAsync(buffer: *Buffer, mode: MapModeFlags, offset: usize, size: usize, callback: BufferMapCallback, userdata: *anyopaque) void {
Impl.bufferMapAsync(buffer, mode, offset, size, callback, userdata);
}