gpu: correct name of MapMode -> MapModeFlags
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
parent
1ce40e1b46
commit
7e9e617860
3 changed files with 8 additions and 9 deletions
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@ -1,6 +1,6 @@
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const std = @import("std");
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const std = @import("std");
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const ChainedStruct = @import("types.zig").ChainedStruct;
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const ChainedStruct = @import("types.zig").ChainedStruct;
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const MapMode = @import("types.zig").MapMode;
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const MapModeFlags = @import("types.zig").MapModeFlags;
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const Impl = @import("interface.zig").Impl;
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const Impl = @import("interface.zig").Impl;
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pub const Buffer = opaque {
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pub const Buffer = opaque {
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@ -28,7 +28,7 @@ pub const Buffer = opaque {
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return Impl.bufferGetUsage(buffer);
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return Impl.bufferGetUsage(buffer);
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}
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}
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pub inline fn bufferMapAsync(buffer: *Buffer, mode: MapMode, offset: usize, size: usize, callback: BufferMapCallback, userdata: *anyopaque) void {
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pub inline fn bufferMapAsync(buffer: *Buffer, mode: MapModeFlags, offset: usize, size: usize, callback: BufferMapCallback, userdata: *anyopaque) void {
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Impl.bufferMapAsync(buffer, mode, offset, size, callback, userdata);
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Impl.bufferMapAsync(buffer, mode, offset, size, callback, userdata);
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}
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}
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@ -38,7 +38,7 @@ pub fn Interface(comptime T: type) type {
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assertDecl(T, "bufferGetMappedRange", fn (buffer: *gpu.Buffer, offset: usize, size: usize) callconv(.Inline) ?*anyopaque);
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assertDecl(T, "bufferGetMappedRange", fn (buffer: *gpu.Buffer, offset: usize, size: usize) callconv(.Inline) ?*anyopaque);
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assertDecl(T, "bufferGetSize", fn (buffer: *gpu.Buffer) callconv(.Inline) u64);
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assertDecl(T, "bufferGetSize", fn (buffer: *gpu.Buffer) callconv(.Inline) u64);
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assertDecl(T, "bufferGetUsage", fn (buffer: *gpu.Buffer) callconv(.Inline) gpu.BufferUsage);
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assertDecl(T, "bufferGetUsage", fn (buffer: *gpu.Buffer) callconv(.Inline) gpu.BufferUsage);
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assertDecl(T, "bufferMapAsync", fn (buffer: *gpu.Buffer, mode: gpu.MapMode, offset: usize, size: usize, callback: gpu.BufferMapCallback, userdata: *anyopaque) callconv(.Inline) void);
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assertDecl(T, "bufferMapAsync", fn (buffer: *gpu.Buffer, mode: gpu.MapModeFlags, offset: usize, size: usize, callback: gpu.BufferMapCallback, userdata: *anyopaque) callconv(.Inline) void);
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assertDecl(T, "bufferSetLabel", fn (buffer: *gpu.Buffer, label: [*:0]const u8) callconv(.Inline) void);
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assertDecl(T, "bufferSetLabel", fn (buffer: *gpu.Buffer, label: [*:0]const u8) callconv(.Inline) void);
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assertDecl(T, "bufferUnmap", fn (buffer: *gpu.Buffer) callconv(.Inline) void);
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assertDecl(T, "bufferUnmap", fn (buffer: *gpu.Buffer) callconv(.Inline) void);
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assertDecl(T, "bufferReference", fn (buffer: *gpu.Buffer) callconv(.Inline) void);
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assertDecl(T, "bufferReference", fn (buffer: *gpu.Buffer) callconv(.Inline) void);
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@ -337,7 +337,7 @@ pub fn Export(comptime T: type) type {
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// now.
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// now.
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// WGPU_EXPORT void wgpuBufferMapAsync(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallback callback, void * userdata);
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// WGPU_EXPORT void wgpuBufferMapAsync(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallback callback, void * userdata);
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export fn wgpuBufferMapAsync(buffer: *gpu.Buffer, mode: u32, offset: usize, size: usize, callback: gpu.BufferMapCallback, userdata: *anyopaque) void {
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export fn wgpuBufferMapAsync(buffer: *gpu.Buffer, mode: u32, offset: usize, size: usize, callback: gpu.BufferMapCallback, userdata: *anyopaque) void {
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T.bufferMapAsync(buffer, @bitCast(gpu.MapMode, mode), offset, size, callback, userdata);
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T.bufferMapAsync(buffer, @bitCast(gpu.MapModeFlags, mode), offset, size, callback, userdata);
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}
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}
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// WGPU_EXPORT void wgpuBufferSetLabel(WGPUBuffer buffer, char const * label);
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// WGPU_EXPORT void wgpuBufferSetLabel(WGPUBuffer buffer, char const * label);
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@ -1343,7 +1343,7 @@ pub const StubInterface = Interface(struct {
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unreachable;
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unreachable;
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}
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}
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pub inline fn bufferMapAsync(buffer: *gpu.Buffer, mode: gpu.MapMode, offset: usize, size: usize, callback: gpu.BufferMapCallback, userdata: *anyopaque) void {
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pub inline fn bufferMapAsync(buffer: *gpu.Buffer, mode: gpu.MapModeFlags, offset: usize, size: usize, callback: gpu.BufferMapCallback, userdata: *anyopaque) void {
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_ = buffer;
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_ = buffer;
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_ = mode;
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_ = mode;
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_ = offset;
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_ = offset;
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@ -351,8 +351,7 @@ pub const ColorWriteMaskFlags = packed struct {
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}
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}
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};
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};
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// TODO: should be MapModeFlags, I typo'd it
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pub const MapModeFlags = packed struct {
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pub const MapMode = packed struct {
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read: bool = false,
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read: bool = false,
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write: bool = false,
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write: bool = false,
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@ -365,9 +364,9 @@ pub const MapMode = packed struct {
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);
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);
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}
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}
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pub const undef = MapMode{};
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pub const undef = MapModeFlags{};
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pub fn equal(a: MapMode, b: MapMode) bool {
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pub fn equal(a: MapModeFlags, b: MapModeFlags) bool {
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return @truncate(u2, @bitCast(u32, a)) == @truncate(u2, @bitCast(u32, b));
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return @truncate(u2, @bitCast(u32, a)) == @truncate(u2, @bitCast(u32, b));
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}
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}
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};
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};
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