diff --git a/gamemode/gamemode_client.zig b/gamemode/gamemode_client.zig index 10fc868d..099089cb 100644 --- a/gamemode/gamemode_client.zig +++ b/gamemode/gamemode_client.zig @@ -572,43 +572,43 @@ pub inline fn internal_load_libgamemode() c_int { var bindings: [7]struct_binding = [7]struct_binding{ struct_binding{ .name = "real_gamemode_request_start", - .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_start), + .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_start), .func_size = @sizeOf(api_call_return_int), .required = @as(c_int, 1) != 0, }, struct_binding{ .name = "real_gamemode_request_end", - .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_end), + .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_end), .func_size = @sizeOf(api_call_return_int), .required = @as(c_int, 1) != 0, }, struct_binding{ .name = "real_gamemode_query_status", - .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_query_status), + .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_query_status), .func_size = @sizeOf(api_call_return_int), .required = @as(c_int, 0) != 0, }, struct_binding{ .name = "real_gamemode_error_string", - .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_error_string), + .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_error_string), .func_size = @sizeOf(api_call_return_cstring), .required = @as(c_int, 1) != 0, }, struct_binding{ .name = "real_gamemode_request_start_for", - .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_start_for), + .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_start_for), .func_size = @sizeOf(api_call_pid_return_int), .required = @as(c_int, 0) != 0, }, struct_binding{ .name = "real_gamemode_request_end_for", - .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_end_for), + .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_request_end_for), .func_size = @sizeOf(api_call_pid_return_int), .required = @as(c_int, 0) != 0, }, struct_binding{ .name = "real_gamemode_query_status_for", - .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_query_status_for), + .functor = @ptrCast([*c]?*anyopaque, &REAL_internal_gamemode_query_status_for), .func_size = @sizeOf(api_call_pid_return_int), .required = @as(c_int, 0) != 0, },