unify mach.Call and mach.Runner into one type

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2024-09-23 11:25:33 -07:00 committed by Emi Gutekanst
parent 14ccd5a93c
commit 8054d03b4d
19 changed files with 125 additions and 97 deletions

View file

@ -15,6 +15,7 @@ uniform_buffer: *gpu.Buffer,
pub const mach_module = .renderer;
// TODO(object)
pub const components = .{
.position = .{ .type = Vec3 },
.rotation = .{ .type = Vec3 },