core: update to latest Zig build API

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2023-04-25 09:19:50 -07:00 committed by Stephen Gutekanst
parent ff0258f27d
commit 80a071be37
2 changed files with 7 additions and 9 deletions

View file

@ -4,7 +4,6 @@ const system_sdk = @import("libs/mach-glfw/system_sdk.zig");
const glfw = @import("libs/mach-glfw/build.zig"); const glfw = @import("libs/mach-glfw/build.zig");
const sysjs = @import("libs/mach-sysjs/build.zig"); const sysjs = @import("libs/mach-sysjs/build.zig");
const gamemode = @import("libs/mach-gamemode/build.zig"); const gamemode = @import("libs/mach-gamemode/build.zig");
const wasmserve = @import("libs/mach-wasmserve/wasmserve.zig");
const gpu_dawn = @import("libs/mach-gpu-dawn/sdk.zig").Sdk(.{ const gpu_dawn = @import("libs/mach-gpu-dawn/sdk.zig").Sdk(.{
.glfw_include_dir = sdkPath("/libs/mach-glfw/upstream/glfw/include"), .glfw_include_dir = sdkPath("/libs/mach-glfw/upstream/glfw/include"),
.system_sdk = system_sdk, .system_sdk = system_sdk,
@ -17,7 +16,6 @@ const core = @import("sdk.zig").Sdk(.{
.gpu_dawn = gpu_dawn, .gpu_dawn = gpu_dawn,
.glfw = glfw, .glfw = glfw,
.gamemode = gamemode, .gamemode = gamemode,
.wasmserve = wasmserve,
.sysjs = sysjs, .sysjs = sysjs,
}); });

View file

@ -46,8 +46,8 @@ pub fn Sdk(comptime deps: anytype) type {
deps.gamemode.link(main_tests); deps.gamemode.link(main_tests);
} }
main_tests.addIncludePath(sdkPath("/include")); main_tests.addIncludePath(sdkPath("/include"));
main_tests.install(); b.installArtifact(main_tests);
return main_tests.run(); return b.addRunArtifact(main_tests);
} }
pub fn buildSharedLib(b: *std.Build, optimize: std.builtin.OptimizeMode, target: std.zig.CrossTarget, options: Options) !*std.build.CompileStep { pub fn buildSharedLib(b: *std.Build, optimize: std.builtin.OptimizeMode, target: std.zig.CrossTarget, options: Options) !*std.build.CompileStep {
@ -176,7 +176,7 @@ pub fn Sdk(comptime deps: anytype) type {
} }
pub fn install(app: *const App) void { pub fn install(app: *const App) void {
app.step.install(); app.b.installArtifact(app.step);
// Install additional files (mach.js and mach-sysjs.js) // Install additional files (mach.js and mach-sysjs.js)
// in case of wasm // in case of wasm
@ -208,15 +208,15 @@ pub fn Sdk(comptime deps: anytype) type {
} }
} }
pub fn run(app: *const App) *std.build.RunStep { pub fn addRunArtifact(app: *const App) *std.build.RunStep {
if (app.platform == .web) { if (app.platform == .web) {
@panic("cannot run wasm binary; use mach app instead"); @panic("mach: to run wasm binaries, use `mach build` instead of `zig build`");
} }
return app.step.run(); return app.b.addRunArtifact(app.step);
} }
pub fn getInstallStep(app: *const App) ?*std.build.InstallArtifactStep { pub fn getInstallStep(app: *const App) ?*std.build.InstallArtifactStep {
return app.step.install_step; return app.b.addInstallArtifact(app.step);
} }
}; };
}; };