mach: wasm: Build textured-cube and ecs-app examples
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2 changed files with 3 additions and 2 deletions
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@ -21,6 +21,6 @@ pub const Vec2 = struct { x: f32, y: f32 };
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fn update(msg: Message) void {
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switch (msg) {
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// TODO: implement queries, ability to set components, etc.
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.tick => std.debug.print("\nphysics tick!\n", .{}),
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.tick => std.log.debug("physics tick!", .{}),
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}
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}
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