gpu: add VertexAttribute

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-16 20:28:00 -07:00 committed by Stephen Gutekanst
parent 2e9ef64479
commit 82bff3e9b4
2 changed files with 6 additions and 6 deletions

View file

@ -1,9 +1,3 @@
pub const VertexAttribute = extern struct {
format: VertexFormat,
offset: u64,
shader_location: u32,
};
pub const WGPUBindGroupDescriptor = extern struct {
next_in_chain: *const ChainedStruct,
label: ?[*:0]const u8 = null,

View file

@ -503,6 +503,12 @@ pub const StorageTextureBindingLayout = extern struct {
view_dimension: TextureView.Dimension,
};
pub const VertexAttribute = extern struct {
format: VertexFormat,
offset: u64,
shader_location: u32,
};
test "BackendType name" {
try testing.expectEqualStrings("Vulkan", BackendType.vulkan.name());
}