gpu: internalize RenderBundleEncoder types

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 23:53:36 -07:00 committed by Stephen Gutekanst
parent b4830688bb
commit 836c46cc6c
3 changed files with 16 additions and 17 deletions

View file

@ -8,7 +8,6 @@ const ExternalTexture = @import("external_texture.zig").ExternalTexture;
const PipelineLayout = @import("pipeline_layout.zig").PipelineLayout;
const QuerySet = @import("query_set.zig").QuerySet;
const RenderBundleEncoder = @import("render_bundle_encoder.zig").RenderBundleEncoder;
const RenderBundleEncoderDescriptor = @import("render_bundle_encoder.zig").RenderBundleEncoderDescriptor;
const RenderPipeline = @import("render_pipeline.zig").RenderPipeline;
const RenderPipelineDescriptor = @import("render_pipeline.zig").RenderPipelineDescriptor;
const Sampler = @import("sampler.zig").Sampler;
@ -97,7 +96,7 @@ pub const Device = opaque {
return Impl.deviceCreateQuerySet(device, descriptor);
}
pub inline fn createRenderBundleEncoder(device: *Device, descriptor: *const RenderBundleEncoderDescriptor) *RenderBundleEncoder {
pub inline fn createRenderBundleEncoder(device: *Device, descriptor: *const RenderBundleEncoder.Descriptor) *RenderBundleEncoder {
return Impl.deviceCreateRenderBundleEncoder(device, descriptor);
}