gpu: internalize RenderBundleEncoder types

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-07-29 23:53:36 -07:00 committed by Stephen Gutekanst
parent b4830688bb
commit 836c46cc6c
3 changed files with 16 additions and 17 deletions

View file

@ -90,7 +90,7 @@ pub fn Interface(comptime T: type) type {
assertDecl(T, "deviceCreateExternalTexture", fn (device: *gpu.Device, external_texture_descriptor: *const gpu.ExternalTexture.Descriptor) callconv(.Inline) *gpu.ExternalTexture);
assertDecl(T, "deviceCreatePipelineLayout", fn (device: *gpu.Device, pipeline_layout_descriptor: *const gpu.PipelineLayout.Descriptor) callconv(.Inline) *gpu.PipelineLayout);
assertDecl(T, "deviceCreateQuerySet", fn (device: *gpu.Device, descriptor: *const gpu.QuerySet.Descriptor) callconv(.Inline) *gpu.QuerySet);
assertDecl(T, "deviceCreateRenderBundleEncoder", fn (device: *gpu.Device, descriptor: *const gpu.RenderBundleEncoderDescriptor) callconv(.Inline) *gpu.RenderBundleEncoder);
assertDecl(T, "deviceCreateRenderBundleEncoder", fn (device: *gpu.Device, descriptor: *const gpu.RenderBundleEncoder.Descriptor) callconv(.Inline) *gpu.RenderBundleEncoder);
assertDecl(T, "deviceCreateRenderPipeline", fn (device: *gpu.Device, descriptor: *const gpu.RenderPipelineDescriptor) callconv(.Inline) *gpu.RenderPipeline);
assertDecl(T, "deviceCreateRenderPipelineAsync", fn (device: *gpu.Device, descriptor: *const gpu.RenderPipelineDescriptor, callback: gpu.CreateRenderPipelineAsyncCallback, userdata: *anyopaque) callconv(.Inline) void);
assertDecl(T, "deviceCreateSampler", fn (device: *gpu.Device, descriptor: ?*const gpu.SamplerDescriptor) callconv(.Inline) *gpu.Sampler);
@ -604,7 +604,7 @@ pub fn Export(comptime T: type) type {
}
// WGPU_EXPORT WGPURenderBundleEncoder wgpuDeviceCreateRenderBundleEncoder(WGPUDevice device, WGPURenderBundleEncoderDescriptor const * descriptor);
export fn wgpuDeviceCreateRenderBundleEncoder(device: *gpu.Device, descriptor: *const gpu.RenderBundleEncoderDescriptor) *gpu.RenderBundleEncoder {
export fn wgpuDeviceCreateRenderBundleEncoder(device: *gpu.Device, descriptor: *const gpu.RenderBundleEncoder.Descriptor) *gpu.RenderBundleEncoder {
return T.deviceCreateRenderBundleEncoder(device, descriptor);
}
@ -1683,7 +1683,7 @@ pub const StubInterface = Interface(struct {
unreachable;
}
pub inline fn deviceCreateRenderBundleEncoder(device: *gpu.Device, descriptor: *const gpu.RenderBundleEncoderDescriptor) *gpu.RenderBundleEncoder {
pub inline fn deviceCreateRenderBundleEncoder(device: *gpu.Device, descriptor: *const gpu.RenderBundleEncoder.Descriptor) *gpu.RenderBundleEncoder {
_ = device;
_ = descriptor;
unreachable;