gpu: add Adapter.release
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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3 changed files with 14 additions and 12 deletions
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@ -1,14 +1,3 @@
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// WGPU_EXPORT void wgpuAdapterRelease(WGPUAdapter adapter);
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export fn wgpuAdapterRelease(adapter: gpu.Adapter) void {
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impl.adapterRelease(adapter);
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}
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pub inline fn adapterRelease(adapter: gpu.Adapter) void {
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_ = adapter;
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}
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pub inline fn release(adapter: Adapter) void {
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impl.adapterRelease(adapter);
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}
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// WGPU_EXPORT void wgpuBindGroupSetLabel(WGPUBindGroup bindGroup, char const * label);
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export fn wgpuBindGroupSetLabel(bind_group: gpu.BindGroup, label: [*:0]const u8) void {
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