gpu: add ImageCopyBuffer; ImageCopyTexture

Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
This commit is contained in:
Stephen Gutekanst 2022-03-11 17:31:57 -07:00 committed by Stephen Gutekanst
parent d1bad15add
commit 85041d6f93
3 changed files with 17 additions and 33 deletions

View file

@ -9,6 +9,7 @@ const StencilFaceState = @import("data.zig").StencilFaceState;
const Color = @import("data.zig").Color;
const VertexBufferLayout = @import("data.zig").VertexBufferLayout;
const BlendState = @import("data.zig").BlendState;
const Origin3D = @import("data.zig").Origin3D;
const CompilationMessageType = @import("enums.zig").CompilationMessageType;
const PrimitiveTopology = @import("enums.zig").PrimitiveTopology;
const IndexFormat = @import("enums.zig").IndexFormat;
@ -134,6 +135,18 @@ pub const ColorTargetState = struct {
write_mask: ColorWriteMask,
};
pub const ImageCopyBuffer = struct {
layout: Texture.DataLayout,
buffer: Buffer,
};
pub const ImageCopyTexture = struct {
texture: Texture,
mip_level: u32,
origin: Origin3D,
aspect: Texture.Aspect,
};
test "syntax" {
_ = CompilationMessage;
_ = CompilationInfo;
@ -149,4 +162,6 @@ test "syntax" {
_ = RenderPassColorAttachment;
_ = VertexState;
_ = FragmentState;
_ = ImageCopyBuffer;
_ = ImageCopyTexture;
}