gpu: implement Device.createBindGroup
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
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48dcfad65c
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8588a08e05
2 changed files with 56 additions and 10 deletions
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@ -321,6 +321,50 @@ const device_vtable = Device.VTable{
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return wrapQueue(c.wgpuDeviceGetQueue(@ptrCast(c.WGPUDevice, ptr)));
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}
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}).getQueue,
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.createBindGroup = (struct {
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pub fn createBindGroup(ptr: *anyopaque, descriptor: *const BindGroup.Descriptor) BindGroup {
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var few_entries: [16]c.WGPUBindGroupEntry = undefined;
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const entries = if (descriptor.entries.len <= 8) blk: {
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for (descriptor.entries) |entry, i| {
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few_entries[i] = c.WGPUBindGroupEntry{
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.nextInChain = null,
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.binding = entry.binding,
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.buffer = @ptrCast(c.WGPUBuffer, entry.buffer.ptr),
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.offset = entry.offset,
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.size = entry.size,
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.sampler = @ptrCast(c.WGPUSampler, entry.sampler.ptr),
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.textureView = @ptrCast(c.WGPUTextureView, entry.texture_view.ptr),
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};
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}
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break :blk few_entries[0..descriptor.entries.len];
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} else blk: {
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const mem = std.heap.page_allocator.alloc(c.WGPUBindGroupEntry, descriptor.entries.len) catch unreachable;
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for (descriptor.entries) |entry, i| {
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mem[i] = c.WGPUBindGroupEntry{
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.nextInChain = null,
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.binding = entry.binding,
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.buffer = @ptrCast(c.WGPUBuffer, entry.buffer.ptr),
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.offset = entry.offset,
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.size = entry.size,
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.sampler = @ptrCast(c.WGPUSampler, entry.sampler.ptr),
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.textureView = @ptrCast(c.WGPUTextureView, entry.texture_view.ptr),
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};
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}
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break :blk mem;
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};
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defer if (entries.len > 8) std.heap.page_allocator.free(entries);
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const desc = c.WGPUBindGroupDescriptor{
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.nextInChain = null,
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.label = if (descriptor.label) |l| l else null,
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.layout = @ptrCast(c.WGPUBindGroupLayout, descriptor.layout.ptr),
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.entryCount = @intCast(u32, entries.len),
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.entries = &entries[0],
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};
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return wrapBindGroup(c.wgpuDeviceCreateBindGroup(@ptrCast(c.WGPUDevice, ptr), &desc));
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}
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}).createBindGroup,
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.createShaderModule = (struct {
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pub fn createShaderModule(ptr: *anyopaque, descriptor: *const ShaderModule.Descriptor) ShaderModule {
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switch (descriptor.code) {
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